| __x | JGEOMETRY3D::JVector3D | protected | 
  | __y | JGEOMETRY3D::JVector3D | protected | 
  | __z | JGEOMETRY3D::JVector3D | protected | 
  | add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline | 
  | div(const double factor) | JGEOMETRY3D::JVector3D | inline | 
  | equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline | 
  | getCross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline | 
  | getDistance(const JMODEL::JString ¶meters, const JVector3D &position, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | JGEOMETRY3D::JPosition3D::getDistance(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline | 
  | getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline | 
  | getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline | 
  | getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline | 
  | getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline | 
  | getDot(const JVector3D &vector) const | JGEOMETRY3D::JPosition3D | inline | 
  | JGEOMETRY3D::JVector3D::getDot(const JVector3D &vector) const | JGEOMETRY3D::JVector3D | inline | 
  | getGradient(const JMODEL::JString ¶meters, const JVector3D &position, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | getHeight(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double length, const double precision=PRECISION_M) | JACOUSTICS::JGEOMETRY::JString | inlinestatic | 
  | getHeight(const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | getLength(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double height) | JACOUSTICS::JGEOMETRY::JString | inlinestatic | 
  | JGEOMETRY3D::JPosition3D::getLength() const | JGEOMETRY3D::JVector3D | inline | 
  | getLengthSquared() const | JGEOMETRY3D::JVector3D | inline | 
  | getMechanics() const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | getPosition(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double height) | JACOUSTICS::JGEOMETRY::JString | inlinestatic | 
  | getPosition(const JMODEL::JString ¶meters, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | getPosition(const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | getPosition() const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | getPosition() | JACOUSTICS::JGEOMETRY::JString | inline | 
  | JGEOMETRY3D::JPosition3D::getPosition() const | JGEOMETRY3D::JPosition3D | inline | 
  | getX() const | JGEOMETRY3D::JVector3D | inline | 
  | getY() const | JGEOMETRY3D::JVector3D | inline | 
  | getZ() const | JGEOMETRY3D::JVector3D | inline | 
  | has_hydrophone | JACOUSTICS::JGEOMETRY::JString |  | 
  | hasFloor(size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline | 
  | hydrophone | JACOUSTICS::JGEOMETRY::JString |  | 
  | JPosition3D() | JGEOMETRY3D::JPosition3D | inline | 
  | JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline | 
  | JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline | 
  | JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline | 
  | JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline | 
  | JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline | 
  | JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline | 
  | JString() | JACOUSTICS::JGEOMETRY::JString | inline | 
  | JString(const JVector3D &position, const JMechanics &mechanics) | JACOUSTICS::JGEOMETRY::JString | inline | 
  | JString(const JVector3D &position, const JMechanics &mechanics, T __begin, T __end) | JACOUSTICS::JGEOMETRY::JString | inline | 
  | JVector3D() | JGEOMETRY3D::JVector3D | inline | 
  | JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline | 
  | JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline | 
  | mechanics | JACOUSTICS::JGEOMETRY::JString | private | 
  | mul(const double factor) | JGEOMETRY3D::JVector3D | inline | 
  | JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline | 
  | negate() | JGEOMETRY3D::JVector3D | inline | 
  | operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline | 
  | operator JVector2D() const | JGEOMETRY3D::JVector3D | inline | 
  | operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline | 
  | operator<<(std::ostream &out, const JString &string) | JACOUSTICS::JGEOMETRY::JString | friend | 
  | operator[](size_t floor) | JACOUSTICS::JGEOMETRY::JString | inline | 
  | PRECISION_M | JACOUSTICS::JGEOMETRY::JString | static | 
  | rotate(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate_back(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate_back(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline | 
  | rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline | 
  | setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline | 
  | sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline | 
  | transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline | 
  | transform(const JMatrix3D &T) | JGEOMETRY3D::JPosition3D | inline | 
  | JGEOMETRY3D::JVector3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JVector3D | inline | 
  | transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |