__x | JGEOMETRY3D::JVector3D | protected |
__y | JGEOMETRY3D::JVector3D | protected |
__z | JGEOMETRY3D::JVector3D | protected |
add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
ClassDef(JTransmission, 3) | JACOUSTICS::JTransmission | |
div(const double factor) | JGEOMETRY3D::JVector3D | inline |
equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
getCross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
getDistance(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVector3D &vector) const | JGEOMETRY3D::JPosition3D | inline |
getID() const | JACOUSTICS::JTransmission | inline |
getLength() const | JGEOMETRY3D::JVector3D | inline |
getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
getPosition() const | JGEOMETRY3D::JPosition3D | inline |
getPosition() | JGEOMETRY3D::JPosition3D | inline |
getQ() const | JACOUSTICS::JTransmission | inline |
getRunNumber() const | JACOUSTICS::JTransmission | inline |
getToA() const | JACOUSTICS::JTransmission | inline |
getToE() const | JACOUSTICS::JTransmission | inline |
getW() const | JACOUSTICS::JTransmission | inline |
getX() const | JGEOMETRY3D::JVector3D | inline |
getY() const | JGEOMETRY3D::JVector3D | inline |
getZ() const | JGEOMETRY3D::JVector3D | inline |
hit_type() | JACOUSTICS::hit_type | inline |
hit_type(const JPosition3D &position, const JTransmission &transmission) | JACOUSTICS::hit_type | inline |
hit_type() | JACOUSTICS::hit_type | inline |
hit_type(const JPosition3D &position, const JTransmission &transmission) | JACOUSTICS::hit_type | inline |
id | JACOUSTICS::JTransmission | protected |
JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
JTransmission() | JACOUSTICS::JTransmission | inline |
JTransmission(const int run, const int id, const double Q, const double W, const double toa_s, const double toe_s) | JACOUSTICS::JTransmission | inline |
JVector3D() | JGEOMETRY3D::JVector3D | inline |
JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
negate() | JGEOMETRY3D::JVector3D | inline |
operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
q | JACOUSTICS::JTransmission | protected |
rotate(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
run | JACOUSTICS::JTransmission | protected |
setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
setToE(const double toe) | JACOUSTICS::JTransmission | inline |
sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
toa | JACOUSTICS::JTransmission | protected |
toe | JACOUSTICS::JTransmission | protected |
transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
transform(const JMatrix3D &T) | JGEOMETRY3D::JPosition3D | inline |
transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
w | JACOUSTICS::JTransmission | protected |
~JTransmission() | JACOUSTICS::JTransmission | inlinevirtual |