__dx | JGEOMETRY3D::JVersor3D | protected |
__dy | JGEOMETRY3D::JVersor3D | protected |
__dz | JGEOMETRY3D::JVersor3D | protected |
__n | JFIT::JPMTW0 | protected |
__R | JFIT::JPMTW0 | protected |
__x | JGEOMETRY3D::JVector3D | protected |
__y | JGEOMETRY3D::JVector3D | protected |
__z | JGEOMETRY3D::JVector3D | protected |
add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
div(const double factor) | JGEOMETRY3D::JVector3D | inline |
JGEOMETRY3D::equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
JGEOMETRY3D::JDirection3D::equals(const JVersor3D &versor, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVersor3D | inline |
getAxis() const | JGEOMETRY3D::JAxis3D | inline |
JGEOMETRY3D::getCross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
JGEOMETRY3D::JDirection3D::getCross(const JVersor3D &first, const JVersor3D &second) | JGEOMETRY3D::JVersor3D | inline |
getDirection() const | JGEOMETRY3D::JDirection3D | inline |
getDirection() | JGEOMETRY3D::JDirection3D | inline |
getDistance(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
getDot(const JAngle3D &angle) const | JGEOMETRY3D::JAxis3D | inline |
getDot(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JAxis3D | inline |
JGEOMETRY3D::JPosition3D::getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JPosition3D::getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JPosition3D::getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JVector3D::getDot(const JVector3D &vector) const | JGEOMETRY3D::JVector3D | inline |
JGEOMETRY3D::JDirection3D::getDot(const JAngle3D &angle) const | JGEOMETRY3D::JDirection3D | inline |
JGEOMETRY3D::JDirection3D::getDot(const JVector3D &pos) const | JGEOMETRY3D::JDirection3D | inline |
JGEOMETRY3D::JDirection3D::getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JDirection3D | inline |
JGEOMETRY3D::JVersor3D::getDot(const JVersor3D &versor) const | JGEOMETRY3D::JVersor3D | inline |
getDX() const | JGEOMETRY3D::JVersor3D | inline |
getDY() const | JGEOMETRY3D::JVersor3D | inline |
getDZ() const | JGEOMETRY3D::JVersor3D | inline |
getIntersection(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
getIntersection(const JAxis3D &axis, const double precision=1.0e-8) const | JGEOMETRY3D::JAxis3D | inline |
getLength() const | JGEOMETRY3D::JVector3D | inline |
getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
getN() const | JFIT::JPMTW0 | inline |
getPhi() const | JGEOMETRY3D::JVersor3D | inline |
getPosition() const | JGEOMETRY3D::JPosition3D | inline |
getPosition() | JGEOMETRY3D::JPosition3D | inline |
getR() const | JFIT::JPMTW0 | inline |
getTheta() const | JGEOMETRY3D::JVersor3D | inline |
getX() const | JGEOMETRY3D::JVector3D | inline |
getY() const | JGEOMETRY3D::JVector3D | inline |
getZ() const | JGEOMETRY3D::JVector3D | inline |
JAxis3D() | JGEOMETRY3D::JAxis3D | inline |
JAxis3D(const JVector3D &pos, const JVersor3D &dir) | JGEOMETRY3D::JAxis3D | inline |
JAxis3D(const JVector3D &pos, const JVersor3Z &dir) | JGEOMETRY3D::JAxis3D | inline |
JAxis3D(const JSegment3D &segment) | JGEOMETRY3D::JAxis3D | inline |
JDirection3D() | JGEOMETRY3D::JDirection3D | inline |
JDirection3D(const JVersor3D &dir) | JGEOMETRY3D::JDirection3D | inline |
JDirection3D(const JAngle3D &angle) | JGEOMETRY3D::JDirection3D | inline |
JDirection3D(const JVector3D &pos) | JGEOMETRY3D::JDirection3D | inline |
JDirection3D(const JVersor3Z &dir) | JGEOMETRY3D::JDirection3D | inline |
JDirection3D(const double dx, const double dy, const double dz) | JGEOMETRY3D::JDirection3D | inline |
JPMTW0() | JFIT::JPMTW0 | inline |
JPMTW0(const JAxis3D &pmt, const double rate_Hz, const int numberOfHits) | JFIT::JPMTW0 | inline |
JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
JVector3D() | JGEOMETRY3D::JVector3D | inline |
JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
JVersor3D() | JGEOMETRY3D::JVersor3D | inline |
JVersor3D(const double dx, const double dy, const double dz) | JGEOMETRY3D::JVersor3D | inline |
move(const double step) | JGEOMETRY3D::JAxis3D | inline |
mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
JMATH::JMath::JGEOMETRY3D::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
JGEOMETRY3D::JDirection3D::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
negate() | JGEOMETRY3D::JAxis3D | inline |
normalise() | JGEOMETRY3D::JVersor3D | inline |
JGEOMETRY3D::operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JDirection3D::operator JAngle3D() const | JGEOMETRY3D::JDirection3D | inline |
operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
operator JVector3D() const | JGEOMETRY3D::JDirection3D | inline |
operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3D &R) | JGEOMETRY3D::JAxis3D | inline |
rotate(const JRotation3X &R) | JGEOMETRY3D::JAxis3D | inline |
rotate(const JRotation3Y &R) | JGEOMETRY3D::JAxis3D | inline |
rotate(const JRotation3Z &R) | JGEOMETRY3D::JAxis3D | inline |
rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JAxis3D | inline |
rotate_back(const JRotation3D &R) | JGEOMETRY3D::JAxis3D | inline |
rotate_back(const JRotation3X &R) | JGEOMETRY3D::JAxis3D | inline |
rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JAxis3D | inline |
rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JAxis3D | inline |
JGEOMETRY3D::JPosition3D::rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JDirection3D::rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JDirection3D | inline |
setAxis(const JAxis3D &axis) | JGEOMETRY3D::JAxis3D | inline |
setDirection(const JDirection3D &dir) | JGEOMETRY3D::JDirection3D | inline |
setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
transform(const JAxis3D &axis) | JGEOMETRY3D::JAxis3D | inline |
transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JAxis3D | inline |
transform(const JTransformation3D &T) | JGEOMETRY3D::JAxis3D | inline |
JGEOMETRY3D::JPosition3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JVector3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JVector3D | inline |
JGEOMETRY3D::JDirection3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JDirection3D | inline |
transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JAxis3D | inline |
transform_back(const JTransformation3D &T) | JGEOMETRY3D::JAxis3D | inline |