1#ifndef __JPHYSICS__JDISPERSION__
2#define __JPHYSICS__JDISPERSION__
53 const double x = 1.0 / lambda;
67 const double x = 1.0 / lambda;
69 return -x*x*(
a2 + x*(2.0*
a3 + x*3.0*
a4));
81 const double x = 1.0 / lambda;
85 const double npp = x*x*x*(2.0*
a2 + x*(6.0*
a3 + x*12.0*
a4));
86 const double ng = n / (1.0 + np*lambda/n);
88 return ng*ng * (2*np*np - n*npp) * lambda / (n*n*n);
Light dispersion inteface.
Implementation of dispersion for water in deep sea.
const double P
Dispersion parameters (x = 1/lambda)
const double a4
d^3n/(dx)^3
virtual double getDispersionGroup(const double lambda) const
Dispersion of light for group velocity.
const double a2
d^1n/(dx)^1
const double a3
d^2n/(dx)^2
virtual double getIndexOfRefractionPhase(const double lambda) const
Index of refraction (phase velocity).
JDispersion(const double P_atm)
Constructor.
virtual double getDispersionPhase(const double lambda) const
Dispersion of light for phase velocity.
Auxiliary methods for light properties of deep-sea water.
double getIndexOfRefractionPhase()
Get average index of refraction of water corresponding to phase velocity.
This name space includes all other name spaces (except KM3NETDAQ, KM3NET and ANTARES).