| __x | JGEOMETRY3D::JVector3D | protected |
| __y | JGEOMETRY3D::JVector3D | protected |
| __z | JGEOMETRY3D::JVector3D | protected |
| a00 | JMATH::JMatrix3D | |
| a01 | JMATH::JMatrix3D | |
| a02 | JMATH::JMatrix3D | |
| a10 | JMATH::JMatrix3D | |
| a11 | JMATH::JMatrix3D | |
| a12 | JMATH::JMatrix3D | |
| a20 | JMATH::JMatrix3D | |
| a21 | JMATH::JMatrix3D | |
| a22 | JMATH::JMatrix3D | |
| JGEOMETRY3D::add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JRotation3D::add(const JMatrix3D &A) | JMATH::JMatrix3D | inline |
| JGEOMETRY3D::div(const double factor) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JRotation3D::div(const double factor) | JMATH::JMatrix3D | inline |
| JGEOMETRY3D::equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JRotation3D::equals(const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const | JMATH::JMatrix3D | inline |
| getCross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
| getDeterminant() const | JMATH::JMatrix3D | inline |
| getDistance(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
| getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
| getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
| getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
| getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
| getDot(const JVector3D &vector) const | JGEOMETRY3D::JPosition3D | inline |
| getIdentity() | JMATH::JMatrix3D | inlinestatic |
| getInstance() | JMATH::JMatrix3D | inlinestatic |
| getLength() const | JGEOMETRY3D::JVector3D | inline |
| getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
| getPosition() const | JGEOMETRY3D::JPosition3D | inline |
| getPosition() | JGEOMETRY3D::JPosition3D | inline |
| getRotation() const | JGEOMETRY3D::JRotation3D | inline |
| getX() const | JGEOMETRY3D::JVector3D | inline |
| getY() const | JGEOMETRY3D::JVector3D | inline |
| getZ() const | JGEOMETRY3D::JVector3D | inline |
| isIdentity(const double eps=std::numeric_limits< double >::min()) const | JMATH::JMatrix3D | inline |
| JMatrix3D() | JMATH::JMatrix3D | inline |
| JMatrix3D(const double __a00, const double __a01, const double __a02, const double __a10, const double __a11, const double __a12, const double __a20, const double __a21, const double __a22) | JMATH::JMatrix3D | inline |
| JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
| JRotation3D() | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JAngle3D &dir) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JVersor3D &dir) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JVersor3Z &dir) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JRotation3X &R) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JRotation3Y &R) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JRotation3Z &R) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JQuaternion3D &Q) | JGEOMETRY3D::JRotation3D | inline |
| JTransformation3D(const JPosition3D &pos, const JDirection3D &dir) | JGEOMETRY3D::JTransformation3D | inline |
| JVector3D() | JGEOMETRY3D::JVector3D | inline |
| JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
| JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
| JGEOMETRY3D::JRotation3D::mul(const JRotation3D &A, const JRotation3D &B) | JGEOMETRY3D::JRotation3D | inline |
| JGEOMETRY3D::JMATH::JMatrix3D::mul(const double factor) | JMATH::JMatrix3D | inline |
| JGEOMETRY3D::JMATH::JMatrix3D::mul(const JMatrix3D &A, const JMatrix3D &B) | JMATH::JMatrix3D | inline |
| JGEOMETRY3D::JMATH::JMath< JMatrix3D >::mul(const JSecond_t &object) | JMATH::JMath< JMatrix3D > | inline |
| JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
| JGEOMETRY3D::negate() | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JRotation3D::negate() | JMATH::JMatrix3D | inline |
| operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
| operator JQuaternion3D() const | JGEOMETRY3D::JRotation3D | inline |
| operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
| operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
| reset() | JMATH::JMatrix3D | inline |
| JGEOMETRY3D::rotate(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JRotation3D::rotate(double &__x, double &__y, double &__z) const | JGEOMETRY3D::JRotation3D | inline |
| JGEOMETRY3D::rotate_back(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate_back(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JRotation3D::rotate_back(double &__x, double &__y, double &__z) const | JGEOMETRY3D::JRotation3D | inline |
| set(const JMatrix3D &A) | JMATH::JMatrix3D | inline |
| setIdentity() | JMATH::JMatrix3D | inline |
| setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JRotation3D::sub(const JMatrix3D &A) | JMATH::JMatrix3D | inline |
| transform(const JPosition3D &pos) const | JGEOMETRY3D::JTransformation3D | inline |
| JGEOMETRY3D::JPosition3D::transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JPosition3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JRotation3D::transform(double &__x, double &__y, double &__z) const | JMATH::JMatrix3D | inline |
| transform_back(const JPosition3D &pos) const | JGEOMETRY3D::JTransformation3D | inline |
| JGEOMETRY3D::JPosition3D::transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| transpose() | JGEOMETRY3D::JRotation3D | inline |