| a00 | JMATH::JMatrix3D | |
| a01 | JMATH::JMatrix3D | |
| a02 | JMATH::JMatrix3D | |
| a10 | JMATH::JMatrix3D | |
| a11 | JMATH::JMatrix3D | |
| a12 | JMATH::JMatrix3D | |
| a20 | JMATH::JMatrix3D | |
| a21 | JMATH::JMatrix3D | |
| a22 | JMATH::JMatrix3D | |
| add(const JMatrix3D &A) | JMATH::JMatrix3D | inline |
| div(const double factor) | JMATH::JMatrix3D | inline |
| equals(const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const | JMATH::JMatrix3D | inline |
| getDeterminant() const | JMATH::JMatrix3D | inline |
| getIdentity() | JMATH::JMatrix3D | inlinestatic |
| getInstance() | JMATH::JMatrix3D | inlinestatic |
| getRotation() const | JGEOMETRY3D::JRotation3D | inline |
| isIdentity(const double eps=std::numeric_limits< double >::min()) const | JMATH::JMatrix3D | inline |
| JDerivative_t enum name | JGEOMETRY3D::JRotation3D | |
| JEulerMatrix3D() | JGEOMETRY3D::JEulerMatrix3D | inline |
| JEulerMatrix3D(const JEulerAngle3D &euler) | JGEOMETRY3D::JEulerMatrix3D | inline |
| JMatrix3D() | JMATH::JMatrix3D | inline |
| JMatrix3D(const double __a00, const double __a01, const double __a02, const double __a10, const double __a11, const double __a12, const double __a20, const double __a21, const double __a22) | JMATH::JMatrix3D | inline |
| JRotation3D() | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JAngle3D &dir) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JAngle3D &dir, const JDerivative_t &dev) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JRotation3X &R) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JRotation3Y &R) | JGEOMETRY3D::JRotation3D | inline |
| JRotation3D(const JRotation3Z &R) | JGEOMETRY3D::JRotation3D | inline |
| mul(const JRotation3D &A, const JRotation3D &B) | JGEOMETRY3D::JRotation3D | inline |
| JMATH::JMatrix3D::mul(const double factor) | JMATH::JMatrix3D | inline |
| JMATH::JMatrix3D::mul(const JMatrix3D &A, const JMatrix3D &B) | JMATH::JMatrix3D | inline |
| JMATH::JMath< JMatrix3D >::mul(const JNullType &object) | JMATH::JMath< JMatrix3D > | inline |
| JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
| negate() | JMATH::JMatrix3D | inline |
| PHI enum value | JGEOMETRY3D::JRotation3D | |
| reset() | JMATH::JMatrix3D | inline |
| rotate(double &__x, double &__y, double &__z) const | JGEOMETRY3D::JRotation3D | inline |
| rotate_back(double &__x, double &__y, double &__z) const | JGEOMETRY3D::JRotation3D | inline |
| set(const JMatrix3D &A) | JMATH::JMatrix3D | inline |
| setIdentity() | JMATH::JMatrix3D | inline |
| sub(const JMatrix3D &A) | JMATH::JMatrix3D | inline |
| THETA enum value | JGEOMETRY3D::JRotation3D | |
| transform(double &__x, double &__y, double &__z) const | JMATH::JMatrix3D | inline |
| transpose() | JGEOMETRY3D::JRotation3D | inline |