| __dx | JGEOMETRY3D::JVersor3D | protected |
| __dy | JGEOMETRY3D::JVersor3D | protected |
| __dz | JGEOMETRY3D::JVersor3D | protected |
| __x | JGEOMETRY3D::JVector3D | protected |
| __y | JGEOMETRY3D::JVector3D | protected |
| __z | JGEOMETRY3D::JVector3D | protected |
| add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
| cross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
| div(const double factor) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JDirection3D::equals(const JVersor3D &versor, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVersor3D | inline |
| getAxis() const | JGEOMETRY3D::JAxis3D | inline |
| getDirection() const | JGEOMETRY3D::JDirection3D | inline |
| getDirection() | JGEOMETRY3D::JDirection3D | inline |
| getDistance(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
| getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
| getDot(const JAngle3D &angle) const | JGEOMETRY3D::JAxis3D | inline |
| getDot(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
| getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JAxis3D | inline |
| JGEOMETRY3D::JPosition3D::getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JPosition3D::getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JPosition3D::getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JVector3D::getDot(const JVector3D &vector) const | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JDirection3D::getDot(const JAngle3D &angle) const | JGEOMETRY3D::JDirection3D | inline |
| JGEOMETRY3D::JDirection3D::getDot(const JVector3D &pos) const | JGEOMETRY3D::JDirection3D | inline |
| JGEOMETRY3D::JDirection3D::getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JDirection3D | inline |
| JGEOMETRY3D::JVersor3D::getDot(const JVersor3D &versor) const | JGEOMETRY3D::JVersor3D | inline |
| getDX() const | JGEOMETRY3D::JVersor3D | inline |
| getDY() const | JGEOMETRY3D::JVersor3D | inline |
| getDZ() const | JGEOMETRY3D::JVersor3D | inline |
| getIntersection(const JVector3D &pos) const | JGEOMETRY3D::JAxis3D | inline |
| getIntersection(const JAxis3D &axis, const double precision=1.0e-8) const | JGEOMETRY3D::JAxis3D | inline |
| getLength() const | JGEOMETRY3D::JVector3D | inline |
| getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
| getPhi() const | JGEOMETRY3D::JVersor3D | inline |
| getPosition() const | JGEOMETRY3D::JPosition3D | inline |
| getPosition() | JGEOMETRY3D::JPosition3D | inline |
| getTheta() const | JGEOMETRY3D::JVersor3D | inline |
| getX() const | JGEOMETRY3D::JVector3D | inline |
| getY() const | JGEOMETRY3D::JVector3D | inline |
| getZ() const | JGEOMETRY3D::JVector3D | inline |
| JAxis3D() | JGEOMETRY3D::JAxis3D | inline |
| JAxis3D(const JVector3D &pos) | JGEOMETRY3D::JAxis3D | inline |
| JAxis3D(const JVector3D &pos, const JVersor3D &dir) | JGEOMETRY3D::JAxis3D | inline |
| JAxis3D(const JVector3D &pos, const JVersor3Z &dir) | JGEOMETRY3D::JAxis3D | inline |
| JAxis3D(const JSegment3D &segment) | JGEOMETRY3D::JAxis3D | inline |
| JDirection3D() | JGEOMETRY3D::JDirection3D | inline |
| JDirection3D(const JVersor3D &dir) | JGEOMETRY3D::JDirection3D | inline |
| JDirection3D(const JAngle3D &angle) | JGEOMETRY3D::JDirection3D | inline |
| JDirection3D(const JVector3D &pos) | JGEOMETRY3D::JDirection3D | inline |
| JDirection3D(const JVersor3Z &dir) | JGEOMETRY3D::JDirection3D | inline |
| JDirection3D(const double dx, const double dy, const double dz) | JGEOMETRY3D::JDirection3D | inline |
| JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
| JVector3D() | JGEOMETRY3D::JVector3D | inline |
| JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
| JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
| JVersor3D() | JGEOMETRY3D::JVersor3D | inline |
| JVersor3D(const double dx, const double dy, const double dz) | JGEOMETRY3D::JVersor3D | inline |
| move(const double step) | JGEOMETRY3D::JAxis3D | inline |
| JGEOMETRY3D::mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JMath< JVector3D >::mul(const JSecond_t &object) | JMATH::JMath< JVector3D > | inline |
| JGEOMETRY3D::JDirection3D::mul(const JSecond_t &object) | JMATH::JMath< JVersor3D > | inline |
| negate() | JGEOMETRY3D::JAxis3D | inline |
| normalise() | JGEOMETRY3D::JVersor3D | inline |
| JGEOMETRY3D::operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JDirection3D::operator JAngle3D() const | JGEOMETRY3D::JDirection3D | inline |
| operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
| operator JVector3D() const | JGEOMETRY3D::JDirection3D | inline |
| operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
| operator<<(std::ostream &out, const JAxis3D &axis) | JGEOMETRY3D::JAxis3D | friend |
| operator<<(JWriter &out, const JAxis3D &axis) | JGEOMETRY3D::JAxis3D | friend |
| operator>>(std::istream &in, JAxis3D &axis) | JGEOMETRY3D::JAxis3D | friend |
| operator>>(JReader &in, JAxis3D &axis) | JGEOMETRY3D::JAxis3D | friend |
| rotate(const JRotation3D &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate(const JRotation3X &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate(const JRotation3Y &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate(const JRotation3Z &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JAxis3D | inline |
| rotate_back(const JRotation3D &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate_back(const JRotation3X &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JAxis3D | inline |
| rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JAxis3D | inline |
| JGEOMETRY3D::JPosition3D::rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JDirection3D::rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JDirection3D | inline |
| setAxis(const JAxis3D &axis) | JGEOMETRY3D::JAxis3D | inline |
| setDirection(const JDirection3D &dir) | JGEOMETRY3D::JDirection3D | inline |
| setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
| transform(const JAxis3D &axis) | JGEOMETRY3D::JAxis3D | inline |
| transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JAxis3D | inline |
| transform(const JTransformation3D &T) | JGEOMETRY3D::JAxis3D | inline |
| JGEOMETRY3D::JPosition3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JVector3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JVector3D | inline |
| JGEOMETRY3D::JDirection3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JDirection3D | inline |
| transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JAxis3D | inline |
| transform_back(const JTransformation3D &T) | JGEOMETRY3D::JAxis3D | inline |