__id | JLANG::JObjectID | protected |
__x | JGEOMETRY3D::JVector3D | protected |
__y | JGEOMETRY3D::JVector3D | protected |
__z | JGEOMETRY3D::JVector3D | protected |
add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
addT0(const double t0) | JDETECTOR::JCalibration | inline |
cross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
div(const double factor) | JGEOMETRY3D::JVector3D | inline |
equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
floor | JDETECTOR::JLocation | protected |
getCalibration() const | JDETECTOR::JCalibration | inline |
getDistance(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JVector3D::getDot(const JVector3D &vector) const | JGEOMETRY3D::JVector3D | inline |
getFloor() const | JDETECTOR::JLocation | inline |
getID() const | JLANG::JObjectID | inline |
getInstance() | JDETECTOR::JBase | inlinestatic |
getLength() const | JGEOMETRY3D::JVector3D | inline |
getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
getLocation() const | JDETECTOR::JLocation | inline |
getLocation() | JDETECTOR::JLocation | inline |
getPosition() const | JGEOMETRY3D::JPosition3D | inline |
getPosition() | JGEOMETRY3D::JPosition3D | inline |
getString() const | JDETECTOR::JLocation | inline |
getT0() const | JDETECTOR::JCalibration | inline |
getX() const | JGEOMETRY3D::JVector3D | inline |
getY() const | JGEOMETRY3D::JVector3D | inline |
getZ() const | JGEOMETRY3D::JVector3D | inline |
JBase() | JDETECTOR::JBase | inline |
JBase(const int id, const JLocation &location, const JPosition3D &position, const JCalibration &calibration=JCalibration()) | JDETECTOR::JBase | inline |
JCalibration() | JDETECTOR::JCalibration | inline |
JCalibration(const double __t0) | JDETECTOR::JCalibration | inline |
JLocation() | JDETECTOR::JLocation | inline |
JLocation(const int string, const int floor) | JDETECTOR::JLocation | inline |
JObjectID() | JLANG::JObjectID | inline |
JObjectID(const int id) | JLANG::JObjectID | inline |
JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
JVector3D() | JGEOMETRY3D::JVector3D | inline |
JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
JLANG::less(const JObjectID &object) const | JLANG::JObjectID | inline |
JLANG::less(const int id) const | JLANG::JObjectID | inline |
JDETECTOR::JLocation::less(const JLocation &location) const | JDETECTOR::JLocation | inline |
more(const int id) const | JLANG::JObjectID | inline |
mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
JMath< JVector3D >::mul(const JNullType &object) | JMATH::JMath< JVector3D > | inline |
negate() | JGEOMETRY3D::JVector3D | inline |
operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
operator<<(std::ostream &out, const JBase &base) | JDETECTOR::JBase | friend |
operator>>(std::istream &in, JBase &base) | JDETECTOR::JBase | friend |
rotate(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
setCalibration(const JCalibration &cal) | JDETECTOR::JCalibration | inline |
setID(const int id) | JLANG::JObjectID | inline |
setLocation(const JLocation &location) | JDETECTOR::JLocation | inline |
setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
setT0(const double t0) | JDETECTOR::JCalibration | inline |
string | JDETECTOR::JLocation | protected |
sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
subT0(const double t0) | JDETECTOR::JCalibration | inline |
t0 | JDETECTOR::JCalibration | protected |
toString() const | JDETECTOR::JLocation | inline |
toString(const std::string &fmt, const std::string target="%") const | JDETECTOR::JLocation | inline |
transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
JGEOMETRY3D::JVector3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JVector3D | inline |
transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |