| __x | JGEOMETRY3D::JVector3D | protected |
| __y | JGEOMETRY3D::JVector3D | protected |
| __z | JGEOMETRY3D::JVector3D | protected |
| add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
| div(const double factor) | JGEOMETRY3D::JVector3D | inline |
| equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
| getCross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
| getDistance(const JMODEL::JString ¶meters, const JVector3D &position, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
| JGEOMETRY3D::JPosition3D::getDistance(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
| getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
| getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
| getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
| getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JVector3D::getDot(const JVector3D &vector) const | JGEOMETRY3D::JVector3D | inline |
| getGradient(const JMODEL::JString ¶meters, const JVector3D &position, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
| getHeight(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double length, const double precision=PRECISION_M) | JACOUSTICS::JGEOMETRY::JString | inlinestatic |
| getHeight(const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
| getLength(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double height) | JACOUSTICS::JGEOMETRY::JString | inlinestatic |
| JGEOMETRY3D::JPosition3D::getLength() const | JGEOMETRY3D::JVector3D | inline |
| getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
| getPosition(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double height) | JACOUSTICS::JGEOMETRY::JString | inlinestatic |
| getPosition(const JMODEL::JString ¶meters, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
| getPosition(const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
| JGEOMETRY3D::JPosition3D::getPosition() const | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JPosition3D::getPosition() | JGEOMETRY3D::JPosition3D | inline |
| getX() const | JGEOMETRY3D::JVector3D | inline |
| getY() const | JGEOMETRY3D::JVector3D | inline |
| getZ() const | JGEOMETRY3D::JVector3D | inline |
| has_hydrophone | JACOUSTICS::JGEOMETRY::JString | |
| hasFloor(size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
| hydrophone | JACOUSTICS::JGEOMETRY::JString | |
| JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
| JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
| JString() | JACOUSTICS::JGEOMETRY::JString | inline |
| JString(const JVector3D &position) | JACOUSTICS::JGEOMETRY::JString | inline |
| JString(const JVector3D &position, T __begin, T __end, const JMechanics &mechanics) | JACOUSTICS::JGEOMETRY::JString | inline |
| JVector3D() | JGEOMETRY3D::JVector3D | inline |
| JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
| JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
| mechanics | JACOUSTICS::JGEOMETRY::JString | |
| mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
| JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
| negate() | JGEOMETRY3D::JVector3D | inline |
| operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
| operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
| operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
| operator<<(std::ostream &out, const JString &string) | JACOUSTICS::JGEOMETRY::JString | friend |
| operator[](size_t floor) | JACOUSTICS::JGEOMETRY::JString | inline |
| PRECISION_M | JACOUSTICS::JGEOMETRY::JString | static |
| rotate(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
| rotate_back(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate_back(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
| rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
| setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
| transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
| JGEOMETRY3D::JVector3D::transform(const JMatrix3D &T) | JGEOMETRY3D::JVector3D | inline |
| transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |