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Jpp
18.6.0-rc.1
the software that should make you happy
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This is the complete list of members for JMATH::JMatrix4D, including all inherited members.
| a00 | JMATH::JMatrix4D | |
| a01 | JMATH::JMatrix4D | |
| a02 | JMATH::JMatrix4D | |
| a03 | JMATH::JMatrix4D | |
| a10 | JMATH::JMatrix4D | |
| a11 | JMATH::JMatrix4D | |
| a12 | JMATH::JMatrix4D | |
| a13 | JMATH::JMatrix4D | |
| a20 | JMATH::JMatrix4D | |
| a21 | JMATH::JMatrix4D | |
| a22 | JMATH::JMatrix4D | |
| a23 | JMATH::JMatrix4D | |
| a30 | JMATH::JMatrix4D | |
| a31 | JMATH::JMatrix4D | |
| a32 | JMATH::JMatrix4D | |
| a33 | JMATH::JMatrix4D | |
| add(const JMatrix4D &A) | JMATH::JMatrix4D | inline |
| div(const double factor) | JMATH::JMatrix4D | inline |
| equals(const JMatrix4D &A, const double eps=std::numeric_limits< double >::min()) const | JMATH::JMatrix4D | inline |
| getDeterminant() const | JMATH::JMatrix4D | inline |
| getIdentity() | JMATH::JMatrix4D | inlinestatic |
| getInstance() | JMATH::JMatrix4D | inlinestatic |
| isIdentity(const double eps=std::numeric_limits< double >::min()) const | JMATH::JMatrix4D | inline |
| JMatrix4D() | JMATH::JMatrix4D | inline |
| JMatrix4D(const double __a00, const double __a01, const double __a02, const double __a03, const double __a10, const double __a11, const double __a12, const double __a13, const double __a20, const double __a21, const double __a22, const double __a23, const double __a30, const double __a31, const double __a32, const double __a33) | JMATH::JMatrix4D | inline |
| mul(const double factor) | JMATH::JMatrix4D | inline |
| mul(const JMatrix4D &A, const JMatrix4D &B) | JMATH::JMatrix4D | inline |
| JMath< JMatrix4D >::mul(const JNullType &object) | JMATH::JMath< JMatrix4D > | inline |
| negate() | JMATH::JMatrix4D | inline |
| operator<<(JWriter &out, const JMatrix4D &matrix) | JMATH::JMatrix4D | friend |
| operator<<(std::ostream &out, const JMatrix4D &A) | JMATH::JMatrix4D | friend |
| operator>>(JReader &in, JMatrix4D &matrix) | JMATH::JMatrix4D | friend |
| reset() | JMATH::JMatrix4D | inline |
| set(const JMatrix4D &A) | JMATH::JMatrix4D | inline |
| setIdentity() | JMATH::JMatrix4D | inline |
| sub(const JMatrix4D &A) | JMATH::JMatrix4D | inline |
| transform(double &__x0, double &__x1, double &__x2, double &__x3) const | JMATH::JMatrix4D | inline |
| transpose() | JMATH::JMatrix4D | inline |
1.8.5