__x | JGEOMETRY3D::JVector3D | protected |
__y | JGEOMETRY3D::JVector3D | protected |
__z | JGEOMETRY3D::JVector3D | protected |
add(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
div(const double factor) | JGEOMETRY3D::JVector3D | inline |
equals(const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | JGEOMETRY3D::JVector3D | inline |
getCross(const JVector3D &first, const JVector3D &second) | JGEOMETRY3D::JVector3D | inline |
getDistance(const JMODEL::JString ¶meters, const JVector3D &position, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
JGEOMETRY3D::JPosition3D::getDistance(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
getDistanceSquared(const JVector3D &pos) const | JGEOMETRY3D::JVector3D | inline |
getDot(const JAngle3D &angle) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVersor3D &dir) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVersor3Z &dir) const | JGEOMETRY3D::JPosition3D | inline |
getDot(const JVector3D &vector) const | JGEOMETRY3D::JPosition3D | inline |
getGradient(const JMODEL::JString ¶meters, const JVector3D &position, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
getHeight(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double length, const double precision=PRECISION_M) | JACOUSTICS::JGEOMETRY::JString | inlinestatic |
getHeight(const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
getLength(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double height) | JACOUSTICS::JGEOMETRY::JString | inlinestatic |
JGEOMETRY3D::JPosition3D::getLength() const | JGEOMETRY3D::JVector3D | inline |
getLengthSquared() const | JGEOMETRY3D::JVector3D | inline |
getMechanics() const | JACOUSTICS::JGEOMETRY::JString | inline |
getPosition(const JMODEL::JString ¶meters, const JMechanics &mechanics, const double height) | JACOUSTICS::JGEOMETRY::JString | inlinestatic |
getPosition(const JMODEL::JString ¶meters, const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
getPosition(const size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
getPosition() const | JACOUSTICS::JGEOMETRY::JString | inline |
getPosition() | JACOUSTICS::JGEOMETRY::JString | inline |
getX() const | JGEOMETRY3D::JVector3D | inline |
getY() const | JGEOMETRY3D::JVector3D | inline |
getZ() const | JGEOMETRY3D::JVector3D | inline |
has_hydrophone | JACOUSTICS::JGEOMETRY::JString | |
hasFloor(size_t floor) const | JACOUSTICS::JGEOMETRY::JString | inline |
hydrophone | JACOUSTICS::JGEOMETRY::JString | |
JPosition3D() | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JAngle3D &angle) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3D &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVersor3Z &dir) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const JVector2D &pos, const double z) | JGEOMETRY3D::JPosition3D | inline |
JPosition3D(const double x, const double y, const double z) | JGEOMETRY3D::JPosition3D | inline |
JString() | JACOUSTICS::JGEOMETRY::JString | inline |
JString(const JVector3D &position, const JMechanics &mechanics) | JACOUSTICS::JGEOMETRY::JString | inline |
JString(const JVector3D &position, const JMechanics &mechanics, T __begin, T __end) | JACOUSTICS::JGEOMETRY::JString | inline |
JVector3D() | JGEOMETRY3D::JVector3D | inline |
JVector3D(const double x, const double y, const double z) | JGEOMETRY3D::JVector3D | inline |
JVector3D(const JVector2D &vector, const double z) | JGEOMETRY3D::JVector3D | inline |
mechanics | JACOUSTICS::JGEOMETRY::JString | private |
mul(const double factor) | JGEOMETRY3D::JVector3D | inline |
JMATH::JMath::mul(const JSecond_t &object) | JMATH::JMath< JFirst_t, JSecond_t > | inline |
negate() | JGEOMETRY3D::JVector3D | inline |
operator JAngle3D() const | JGEOMETRY3D::JPosition3D | inline |
operator JVector2D() const | JGEOMETRY3D::JVector3D | inline |
operator JVersor3D() const | JGEOMETRY3D::JPosition3D | inline |
operator<<(std::ostream &out, const JString &string) | JACOUSTICS::JGEOMETRY::JString | friend |
operator[](size_t floor) | JACOUSTICS::JGEOMETRY::JString | inline |
PRECISION_M | JACOUSTICS::JGEOMETRY::JString | static |
rotate(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
rotate(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3D &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3X &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3Y &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JRotation3Z &R) | JGEOMETRY3D::JPosition3D | inline |
rotate_back(const JQuaternion3D &Q) | JGEOMETRY3D::JPosition3D | inline |
setPosition(const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
sub(const JVector3D &vector) | JGEOMETRY3D::JVector3D | inline |
transform(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |
transform(const JMatrix3D &T) | JGEOMETRY3D::JPosition3D | inline |
transform_back(const JRotation3D &R, const JVector3D &pos) | JGEOMETRY3D::JPosition3D | inline |