35 public JMath<JVertex3D>
151 return this->
getT() + this->
getDistance(pos) * getInverseSpeedOfLight() * getIndexOfRefraction();
193 in >>
static_cast<JTime&
> (vertex);
208 out << static_cast<const JPosition3D&>(vertex);
210 out << static_cast<const JTime&> (vertex);
226 in >>
static_cast<JTime&
> (vertex);
241 out << static_cast<const JPosition3D&>(vertex);
242 out << static_cast<const JTime&> (vertex);
Base class for data structures with artithmetic capabilities.
const JDirection3D & getDirection() const
Get direction.
Data structure for position in three dimensions.
const JPosition3D & getPosition() const
Get position.
JTime & add(const JTime &value)
Addition operator.
double getT() const
Get time.
JTime & sub(const JTime &value)
Subtraction operator.
Data structure for vector in three dimensions.
JVector3D & add(const JVector3D &vector)
Add vector.
JVector3D & div(const double factor)
Scale vector.
double getDistance(const JVector3D &pos) const
Get distance to point.
JVector3D & sub(const JVector3D &vector)
Subtract vector.
JVector3D & negate()
Negate vector.
JVector3D & mul(const double factor)
Scale vector.
Data structure for normalised vector in three dimensions.
double getDot(const JVersor3D &versor) const
Get dot product.
JVertex3D & sub(const JVertex3D &value)
Subtraction operator.
JVertex3D(const JVector3D &pos, const double t)
Constructor.
friend JWriter & operator<<(JWriter &out, const JVertex3D &vertex)
Write vertex to output.
friend std::ostream & operator<<(std::ostream &out, const JVertex3D &vertex)
Write vertex to output.
JVertex3D & negate()
Prefix unary minus.
double getT(const JVector3D &pos) const
Get arrival time of Cherenkov light at given position.
friend std::istream & operator>>(std::istream &in, JVertex3D &vertex)
Read vertex from input.
JVertex3D & div(const double value)
Division operator.
double getDot(const JAxis3D &axis) const
Get cosine angle of impact of Cherenkov light on PMT.
JVertex3D & mul(const double value)
Multiplication operator.
double getT() const
Get time.
friend JReader & operator>>(JReader &in, JVertex3D &vertex)
Read vertex from input.
JVertex3D()
Default constructor.
JVersor3D getDirection(const JVector3D &pos) const
Get photon direction of Cherenkov light on PMT.
JVertex3D & add(const JVertex3D &value)
Addition operator.
Interface for binary input.
Interface for binary output.
Auxiliary classes and methods for 3D geometrical objects and operations.
Auxiliary methods for light properties of deep-sea water.
This name space includes all other name spaces (except KM3NETDAQ, KM3NET and ANTARES).
Auxiliary base class for aritmetic operations of derived class types.