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JGEOMETRY3D::JTransformation3D Struct Reference

Transformation. More...

#include <JTransformation3D.hh>

Inheritance diagram for JGEOMETRY3D::JTransformation3D:
JGEOMETRY3D::JPosition3D JGEOMETRY3D::JRotation3D JGEOMETRY3D::JVector3D JMATH::JMatrix3D JMATH::JMath< JFirst_t, JSecond_t > JMATH::JMath< JFirst_t, JSecond_t > JMATH::JMath< JMatrix3D > JLANG::JEquals< JFirst_t, JSecond_t >

Public Member Functions

 JTransformation3D (const JPosition3D &pos, const JDirection3D &dir)
 Constructor.
 
JPosition3D transform (const JPosition3D &pos) const
 Transform position.
 
JPosition3D transform_back (const JPosition3D &pos) const
 Transform back position.
 
const JPosition3DgetPosition () const
 Get position.
 
JPosition3DgetPosition ()
 Get position.
 
void setPosition (const JVector3D &pos)
 Set position.
 
 operator JAngle3D () const
 Type conversion operator.
 
 operator JVersor3D () const
 Type conversion operator.
 
JPosition3Drotate (const JRotation3D &R)
 Rotate.
 
JPosition3Drotate (const JRotation3X &R)
 Rotate around X-axis.
 
JPosition3Drotate (const JRotation3Y &R)
 Rotate around Y-axis.
 
JPosition3Drotate (const JRotation3Z &R)
 Rotate around Z-axis.
 
JPosition3Drotate (const JQuaternion3D &Q)
 Rotate.
 
JPosition3Drotate_back (const JRotation3D &R)
 Rotate back.
 
JPosition3Drotate_back (const JRotation3X &R)
 Rotate back around X-axis.
 
JPosition3Drotate_back (const JRotation3Y &R)
 Rotate back around Y-axis.
 
JPosition3Drotate_back (const JRotation3Z &R)
 Rotate back around Z-axis.
 
JPosition3Drotate_back (const JQuaternion3D &Q)
 Rotate back.
 
void transform (const JRotation3D &R, const JVector3D &pos)
 Transform position.
 
JVector3Dtransform (const JMatrix3D &T)
 Transform.
 
void transform_back (const JRotation3D &R, const JVector3D &pos)
 Transform back position.
 
double getDot (const JAngle3D &angle) const
 Get dot product.
 
double getDot (const JVersor3D &dir) const
 Get dot product.
 
double getDot (const JVersor3Z &dir) const
 Get dot product.
 
double getDot (const JVector3D &vector) const
 Get dot product.
 
 operator JVector2D () const
 Type conversion operator.
 
double getX () const
 Get x position.
 
double getY () const
 Get y position.
 
double getZ () const
 Get z position.
 
JVector3Dnegate ()
 Negate vector.
 
JVector3Dadd (const JVector3D &vector)
 Add vector.
 
JVector3Dsub (const JVector3D &vector)
 Subtract vector.
 
JVector3Dmul (const double factor)
 Scale vector.
 
JFirst_t & mul (const JSecond_t &object)
 Multiply with object.
 
JVector3Ddiv (const double factor)
 Scale vector.
 
bool equals (const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const
 Check equality.
 
double getLengthSquared () const
 Get length squared.
 
double getLength () const
 Get length.
 
double getDistanceSquared (const JVector3D &pos) const
 Get squared of distance to point.
 
double getDistance (const JVector3D &pos) const
 Get distance to point.
 
JVector3DgetCross (const JVector3D &first, const JVector3D &second)
 Get cross product.
 
const JRotation3DgetRotation () const
 Get rotation.
 
 operator JQuaternion3D () const
 Type conversion operator.
 
JRotation3Dtranspose ()
 Transpose.
 
JRotation3Dmul (const JRotation3D &A, const JRotation3D &B)
 Matrix multiplication.
 
JMatrix3Dmul (const double factor)
 Scale matrix.
 
JMatrix3Dmul (const JMatrix3D &A, const JMatrix3D &B)
 Matrix multiplication.
 
JMatrix3Dmul (const JSecond_t &object)
 Multiply with object.
 
JFirst_t & mul (const JSecond_t &object)
 Multiply with object.
 
void rotate (double &__x, double &__y, double &__z) const
 Rotate.
 
void rotate_back (double &__x, double &__y, double &__z) const
 Rotate back.
 
JMatrix3DsetIdentity ()
 Set to identity matrix.
 
void set (const JMatrix3D &A)
 Set matrix.
 
JMatrix3Dreset ()
 Set matrix to the null matrix.
 
JMatrix3Dnegate ()
 Negate matrix.
 
JMatrix3Dadd (const JMatrix3D &A)
 Matrix addition.
 
JMatrix3Dsub (const JMatrix3D &A)
 Matrix subtraction.
 
JMatrix3Ddiv (const double factor)
 Scale matrix.
 
bool equals (const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const
 Equality.
 
bool isIdentity (const double eps=std::numeric_limits< double >::min()) const
 Test identity.
 
double getDeterminant () const
 Get determinant of matrix.
 
void transform (double &__x, double &__y, double &__z) const
 Transform.
 

Static Public Member Functions

static const JMatrix3DgetInstance ()
 Get reference to unique instance of this class object.
 
static const JMatrix3DgetIdentity ()
 Get reference to unique instance of this class object.
 

Public Attributes

double a00
 
double a01
 
double a02
 
double a10
 
double a11
 
double a12
 
double a20
 
double a21
 
double a22
 

Protected Attributes

double __x
 
double __y
 
double __z
 

Detailed Description

Transformation.

This class defines the transformation of the coordinate system such that the z-axis is along the given direction with the origin at the given position.

Definition at line 24 of file JTransformation3D.hh.

Constructor & Destructor Documentation

◆ JTransformation3D()

JGEOMETRY3D::JTransformation3D::JTransformation3D ( const JPosition3D & pos,
const JDirection3D & dir )
inline

Constructor.

Parameters
posposition
dirdirection

Definition at line 34 of file JTransformation3D.hh.

35 :
36 JPosition3D(pos),
37 JRotation3D(dir)
38 {
39 this->getPosition().rotate(this->getRotation());
40 }
JPosition3D & rotate(const JRotation3D &R)
Rotate.
JPosition3D()
Default constructor.
const JPosition3D & getPosition() const
Get position.
const JRotation3D & getRotation() const
Get rotation.
JRotation3D()
Default constructor (= identity matrix).

Member Function Documentation

◆ transform() [1/4]

JPosition3D JGEOMETRY3D::JTransformation3D::transform ( const JPosition3D & pos) const
inline

Transform position.

Parameters
posposition
Returns
position

Definition at line 49 of file JTransformation3D.hh.

50 {
51 JPosition3D abc(pos);
52
53 abc.transform(this->getRotation(), this->getPosition());
54
55 return abc;
56 }

◆ transform_back() [1/2]

JPosition3D JGEOMETRY3D::JTransformation3D::transform_back ( const JPosition3D & pos) const
inline

Transform back position.

Parameters
posposition
Returns
position

Definition at line 65 of file JTransformation3D.hh.

66 {
67 JPosition3D abc(pos);
68
69 abc.transform_back(this->getRotation(), this->getPosition());
70
71 return abc;
72 }

◆ getPosition() [1/2]

const JPosition3D & JGEOMETRY3D::JPosition3D::getPosition ( ) const
inlineinherited

Get position.

Returns
position

Definition at line 130 of file JPosition3D.hh.

131 {
132 return static_cast<const JPosition3D&>(*this);
133 }

◆ getPosition() [2/2]

JPosition3D & JGEOMETRY3D::JPosition3D::getPosition ( )
inlineinherited

Get position.

Returns
position

Definition at line 141 of file JPosition3D.hh.

142 {
143 return static_cast<JPosition3D&>(*this);
144 }

◆ setPosition()

void JGEOMETRY3D::JPosition3D::setPosition ( const JVector3D & pos)
inlineinherited

Set position.

Parameters
posposition

Definition at line 152 of file JPosition3D.hh.

153 {
154 static_cast<JVector3D&>(*this) = pos;
155 }
JVector3D()
Default constructor.
Definition JVector3D.hh:41

◆ operator JAngle3D()

JGEOMETRY3D::JPosition3D::operator JAngle3D ( ) const
inlineinherited

Type conversion operator.

Returns
angle

Definition at line 163 of file JPosition3D.hh.

164 {
165 return JAngle3D(getX(), getY(), getZ());
166 }
double getY() const
Get y position.
Definition JVector3D.hh:104
double getZ() const
Get z position.
Definition JVector3D.hh:115
double getX() const
Get x position.
Definition JVector3D.hh:94

◆ operator JVersor3D()

JGEOMETRY3D::JPosition3D::operator JVersor3D ( ) const
inlineinherited

Type conversion operator.

Returns
direction

Definition at line 174 of file JPosition3D.hh.

175 {
176 return JVersor3D(getX(), getY(), getZ());
177 }

◆ rotate() [1/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate ( const JRotation3D & R)
inlineinherited

Rotate.

Parameters
Rrotation matrix
Returns
this position

Definition at line 186 of file JPosition3D.hh.

187 {
188 R.rotate(__x, __y, __z);
189
190 return *this;
191 }

◆ rotate() [2/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate ( const JRotation3X & R)
inlineinherited

Rotate around X-axis.

Parameters
Rrotation matrix
Returns
this position

Definition at line 214 of file JPosition3D.hh.

215 {
216 R.rotate(__y, __z);
217
218 return *this;
219 }

◆ rotate() [3/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate ( const JRotation3Y & R)
inlineinherited

Rotate around Y-axis.

Parameters
Rrotation matrix
Returns
this position

Definition at line 242 of file JPosition3D.hh.

243 {
244 R.rotate(__x, __z);
245
246 return *this;
247 }

◆ rotate() [4/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate ( const JRotation3Z & R)
inlineinherited

Rotate around Z-axis.

Parameters
Rrotation matrix
Returns
this position

Definition at line 270 of file JPosition3D.hh.

271 {
272 R.rotate(__x, __y);
273
274 return *this;
275 }

◆ rotate() [5/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate ( const JQuaternion3D & Q)
inlineinherited

Rotate.

Parameters
Qquaternion
Returns
this position

Definition at line 298 of file JPosition3D.hh.

299 {
300 Q.rotate(__x, __y, __z);
301
302 return *this;
303 }

◆ rotate_back() [1/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate_back ( const JRotation3D & R)
inlineinherited

Rotate back.

Parameters
Rrotation matrix
Returns
this position

Definition at line 200 of file JPosition3D.hh.

201 {
202 R.rotate_back(__x, __y, __z);
203
204 return *this;
205 }

◆ rotate_back() [2/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate_back ( const JRotation3X & R)
inlineinherited

Rotate back around X-axis.

Parameters
Rrotation matrix
Returns
this position

Definition at line 228 of file JPosition3D.hh.

229 {
230 R.rotate_back(__y, __z);
231
232 return *this;
233 }

◆ rotate_back() [3/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate_back ( const JRotation3Y & R)
inlineinherited

Rotate back around Y-axis.

Parameters
Rrotation matrix
Returns
this position

Definition at line 256 of file JPosition3D.hh.

257 {
258 R.rotate_back(__x, __z);
259
260 return *this;
261 }

◆ rotate_back() [4/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate_back ( const JRotation3Z & R)
inlineinherited

Rotate back around Z-axis.

Parameters
Rrotation matrix
Returns
this position

Definition at line 284 of file JPosition3D.hh.

285 {
286 R.rotate_back(__x, __y);
287
288 return *this;
289 }

◆ rotate_back() [5/6]

JPosition3D & JGEOMETRY3D::JPosition3D::rotate_back ( const JQuaternion3D & Q)
inlineinherited

Rotate back.

Parameters
Qquaternion
Returns
this position

Definition at line 312 of file JPosition3D.hh.

313 {
314 Q.rotate_back(__x, __y, __z);
315
316 return *this;
317 }

◆ transform() [2/4]

void JGEOMETRY3D::JPosition3D::transform ( const JRotation3D & R,
const JVector3D & pos )
inlineinherited

Transform position.

The final position is obtained as follows:

  1. rotation of the position according matrix R;
  2. offset position with pos;
  3. rotation of position around z-axis, such that final position lies in x-z plane;
Parameters
Rrotation matrix
posposition of origin (after rotation)

Definition at line 331 of file JPosition3D.hh.

333 {
334 // rotate geometry to system with particle direction along z-axis
335
336 rotate(R);
337
338 // offset with respect to origin
339
340 sub(pos);
341
342 // rotate geometry to x-z plane
343
344 __x = sqrt(__x*__x + __y*__y);
345 __y = 0.0;
346 }
JVector3D & sub(const JVector3D &vector)
Subtract vector.
Definition JVector3D.hh:158

◆ transform() [3/4]

JVector3D & JGEOMETRY3D::JVector3D::transform ( const JMatrix3D & T)
inlineinherited

Transform.

Parameters
Tmatrix
Returns
this vector

Definition at line 206 of file JVector3D.hh.

207 {
208 T.transform(__x, __y, __z);
209
210 return *this;
211 }

◆ transform_back() [2/2]

void JGEOMETRY3D::JPosition3D::transform_back ( const JRotation3D & R,
const JVector3D & pos )
inlineinherited

Transform back position.

The final position is obtained as follows:

  1. offset position with position pos;
  2. rotation of postion according matrix R;
Parameters
Rrotation matrix
posposition of origin (before rotation)

Definition at line 359 of file JPosition3D.hh.

361 {
362 // offset with respect to origin
363
364 add(pos);
365
366 // rotate back geometry to system with particle direction along z-axis
367
368 rotate_back(R);
369 }
JPosition3D & rotate_back(const JRotation3D &R)
Rotate back.
JVector3D & add(const JVector3D &vector)
Add vector.
Definition JVector3D.hh:142

◆ getDot() [1/4]

double JGEOMETRY3D::JPosition3D::getDot ( const JAngle3D & angle) const
inlineinherited

Get dot product.

Parameters
angleangle
Returns
dot product

Definition at line 378 of file JPosition3D.hh.

379 {
380 return
381 getX() * angle.getDX() +
382 getY() * angle.getDY() +
383 getZ() * angle.getDZ();
384 }

◆ getDot() [2/4]

double JGEOMETRY3D::JPosition3D::getDot ( const JVersor3D & dir) const
inlineinherited

Get dot product.

Parameters
dirdirection
Returns
dot product

Definition at line 393 of file JPosition3D.hh.

394 {
395 return
396 getX() * dir.getDX() +
397 getY() * dir.getDY() +
398 getZ() * dir.getDZ();
399 }

◆ getDot() [3/4]

double JGEOMETRY3D::JPosition3D::getDot ( const JVersor3Z & dir) const
inlineinherited

Get dot product.

Parameters
dirdirection
Returns
dot product

Definition at line 408 of file JPosition3D.hh.

409 {
410 return
411 getX() * dir.getDX() +
412 getY() * dir.getDY() +
413 getZ() * dir.getDZ();
414 }

◆ getDot() [4/4]

double JGEOMETRY3D::JVector3D::getDot ( const JVector3D & vector) const
inlineinherited

Get dot product.

Parameters
vectorvector
Returns
dot product

Definition at line 282 of file JVector3D.hh.

283 {
284 return
285 getX() * vector.getX() +
286 getY() * vector.getY() +
287 getZ() * vector.getZ();
288 }

◆ operator JVector2D()

JGEOMETRY3D::JVector3D::operator JVector2D ( ) const
inlineinherited

Type conversion operator.

Returns
JVector2D

Definition at line 83 of file JVector3D.hh.

84 {
85 return JVector2D(this->getX(), this->getY());
86 }

◆ getX()

double JGEOMETRY3D::JVector3D::getX ( ) const
inlineinherited

Get x position.

Returns
x position

Definition at line 94 of file JVector3D.hh.

95 {
96 return __x;
97 }

◆ getY()

double JGEOMETRY3D::JVector3D::getY ( ) const
inlineinherited

Get y position.

Returns
y position

Definition at line 104 of file JVector3D.hh.

105 {
106 return __y;
107 }

◆ getZ()

double JGEOMETRY3D::JVector3D::getZ ( ) const
inlineinherited

Get z position.

Returns
z position

Definition at line 115 of file JVector3D.hh.

116 {
117 return __z;
118 }

◆ negate() [1/2]

JVector3D & JGEOMETRY3D::JVector3D::negate ( )
inlineinherited

Negate vector.

Returns
this vector

Definition at line 126 of file JVector3D.hh.

127 {
128 __x = -__x;
129 __y = -__y;
130 __z = -__z;
131
132 return *this;
133 }

◆ add() [1/2]

JVector3D & JGEOMETRY3D::JVector3D::add ( const JVector3D & vector)
inlineinherited

Add vector.

Parameters
vectorvector
Returns
this vector

Definition at line 142 of file JVector3D.hh.

143 {
144 __x += vector.getX();
145 __y += vector.getY();
146 __z += vector.getZ();
147
148 return *this;
149 }

◆ sub() [1/2]

JVector3D & JGEOMETRY3D::JVector3D::sub ( const JVector3D & vector)
inlineinherited

Subtract vector.

Parameters
vectorvector
Returns
this vector

Definition at line 158 of file JVector3D.hh.

159 {
160 __x -= vector.getX();
161 __y -= vector.getY();
162 __z -= vector.getZ();
163
164 return *this;
165 }

◆ mul() [1/7]

JVector3D & JGEOMETRY3D::JVector3D::mul ( const double factor)
inlineinherited

Scale vector.

Parameters
factormultiplication factor
Returns
this vector

Definition at line 174 of file JVector3D.hh.

175 {
176 __x *= factor;
177 __y *= factor;
178 __z *= factor;
179
180 return *this;
181 }

◆ mul() [2/7]

template<class JFirst_t , class JSecond_t >
JFirst_t & JMATH::JMath< JFirst_t, JSecond_t >::mul ( const JSecond_t & object)
inlineinherited

Multiply with object.

Parameters
objectobject
Returns
result object

Definition at line 354 of file JMath.hh.

355 {
356 return static_cast<JFirst_t&>(*this) = JFirst_t().mul(static_cast<const JFirst_t&>(*this), object);
357 }

◆ div() [1/2]

JVector3D & JGEOMETRY3D::JVector3D::div ( const double factor)
inlineinherited

Scale vector.

Parameters
factordivision factor
Returns
this vector

Definition at line 190 of file JVector3D.hh.

191 {
192 __x /= factor;
193 __y /= factor;
194 __z /= factor;
195
196 return *this;
197 }

◆ equals() [1/2]

bool JGEOMETRY3D::JVector3D::equals ( const JVector3D & vector,
const double precision = std::numeric_limits<double>::min() ) const
inlineinherited

Check equality.

Parameters
vectorvector
precisionprecision
Returns
true if vectors are equal; else false

Definition at line 221 of file JVector3D.hh.

223 {
224 return (fabs(getX() - vector.getX()) <= precision &&
225 fabs(getY() - vector.getY()) <= precision &&
226 fabs(getZ() - vector.getZ()) <= precision);
227 }

◆ getLengthSquared()

double JGEOMETRY3D::JVector3D::getLengthSquared ( ) const
inlineinherited

Get length squared.

Returns
square of length

Definition at line 235 of file JVector3D.hh.

236 {
237 return getX()*getX() + getY()*getY() + getZ()*getZ();
238 }

◆ getLength()

double JGEOMETRY3D::JVector3D::getLength ( ) const
inlineinherited

Get length.

Returns
length

Definition at line 246 of file JVector3D.hh.

247 {
248 return sqrt(getLengthSquared());
249 }
double getLengthSquared() const
Get length squared.
Definition JVector3D.hh:235

◆ getDistanceSquared()

double JGEOMETRY3D::JVector3D::getDistanceSquared ( const JVector3D & pos) const
inlineinherited

Get squared of distance to point.

Parameters
posposition
Returns
square of distance

Definition at line 258 of file JVector3D.hh.

259 {
260 return JVector3D(pos).sub(*this).getLengthSquared();
261 }

◆ getDistance()

double JGEOMETRY3D::JVector3D::getDistance ( const JVector3D & pos) const
inlineinherited

Get distance to point.

Parameters
posposition
Returns
distance

Definition at line 270 of file JVector3D.hh.

271 {
272 return sqrt(getDistanceSquared(pos));
273 }
double getDistanceSquared(const JVector3D &pos) const
Get squared of distance to point.
Definition JVector3D.hh:258

◆ getCross()

JVector3D & JGEOMETRY3D::JVector3D::getCross ( const JVector3D & first,
const JVector3D & second )
inlineinherited

Get cross product.

Note that this vector should not overlap with the first or second vector,

Parameters
firstfirst vector
secondsecond vector
Returns
this vector

Definition at line 299 of file JVector3D.hh.

301 {
302 __x = first .getY() * second.getZ() - second.getY() * first .getZ();
303 __y = second.getX() * first .getZ() - first .getX() * second.getZ();
304 __z = first .getX() * second.getY() - second.getX() * first .getY();
305
306 return *this;
307 }

◆ getRotation()

const JRotation3D & JGEOMETRY3D::JRotation3D::getRotation ( ) const
inlineinherited

Get rotation.

Returns
rotation

Definition at line 272 of file JRotation3D.hh.

273 {
274 return static_cast<const JRotation3D&>(*this);
275 }

◆ operator JQuaternion3D()

JGEOMETRY3D::JRotation3D::operator JQuaternion3D ( ) const
inlineinherited

Type conversion operator.

Returns
quaternion

Definition at line 283 of file JRotation3D.hh.

284 {
285 const double q2 = 0.25 * (1.0 + a00 + a11 + a22);
286
287 if (q2 > 0.0) {
288
289 const double a = sqrt(q2);
290 const double w = 0.25 / a;
291 const double b = (a21 - a12) * w;
292 const double c = (a02 - a20) * w;
293 const double d = (a10 - a01) * w;
294
295 return JQuaternion3D(a,b,c,d).normalise();
296 }
297
298 return JQuaternion3D(1.0, 0.0, 0.0, 0.0);
299 }
const double a

◆ transpose()

JRotation3D & JGEOMETRY3D::JRotation3D::transpose ( )
inlineinherited

Transpose.

Definition at line 305 of file JRotation3D.hh.

306 {
307 static_cast<JMatrix3D&>(*this).transpose();
308
309 return *this;
310 }
JMatrix3D()
Default constructor.

◆ mul() [3/7]

JRotation3D & JGEOMETRY3D::JRotation3D::mul ( const JRotation3D & A,
const JRotation3D & B )
inlineinherited

Matrix multiplication.

Parameters
Amatrix
Bmatrix
Returns
this matrix

Definition at line 320 of file JRotation3D.hh.

322 {
323 static_cast<JMatrix3D&>(*this).mul(A, B);
324
325 return *this;
326 }

◆ mul() [4/7]

JMatrix3D & JMATH::JMatrix3D::mul ( const double factor)
inlineinherited

Scale matrix.

Parameters
factorfactor
Returns
this matrix * factor

Definition at line 208 of file JMath/JMatrix3D.hh.

209 {
210 a00 *= factor; a01 *= factor; a02 *= factor;
211 a10 *= factor; a11 *= factor; a12 *= factor;
212 a20 *= factor; a21 *= factor; a22 *= factor;
213
214 return *this;
215 }

◆ mul() [5/7]

JMatrix3D & JMATH::JMatrix3D::mul ( const JMatrix3D & A,
const JMatrix3D & B )
inlineinherited

Matrix multiplication.

Parameters
Amatrix
Bmatrix
Returns
this matrix

Definition at line 241 of file JMath/JMatrix3D.hh.

243 {
244 a00 = A.a00 * B.a00 + A.a01 * B.a10 + A.a02 * B.a20;
245 a01 = A.a00 * B.a01 + A.a01 * B.a11 + A.a02 * B.a21;
246 a02 = A.a00 * B.a02 + A.a01 * B.a12 + A.a02 * B.a22;
247
248 a10 = A.a10 * B.a00 + A.a11 * B.a10 + A.a12 * B.a20;
249 a11 = A.a10 * B.a01 + A.a11 * B.a11 + A.a12 * B.a21;
250 a12 = A.a10 * B.a02 + A.a11 * B.a12 + A.a12 * B.a22;
251
252 a20 = A.a20 * B.a00 + A.a21 * B.a10 + A.a22 * B.a20;
253 a21 = A.a20 * B.a01 + A.a21 * B.a11 + A.a22 * B.a21;
254 a22 = A.a20 * B.a02 + A.a21 * B.a12 + A.a22 * B.a22;
255
256 return *this;
257 }

◆ mul() [6/7]

JMatrix3D & JMATH::JMath< JMatrix3D, JSecond_t >::mul ( const JSecond_t & object)
inlineinherited

Multiply with object.

Parameters
objectobject
Returns
result object

Definition at line 354 of file JMath.hh.

355 {
356 return static_cast<JFirst_t&>(*this) = JFirst_t().mul(static_cast<const JFirst_t&>(*this), object);
357 }

◆ mul() [7/7]

template<class JFirst_t , class JSecond_t >
JFirst_t & JMATH::JMath< JFirst_t, JSecond_t >::mul ( const JSecond_t & object)
inlineinherited

Multiply with object.

Parameters
objectobject
Returns
result object

Definition at line 354 of file JMath.hh.

355 {
356 return static_cast<JFirst_t&>(*this) = JFirst_t().mul(static_cast<const JFirst_t&>(*this), object);
357 }

◆ rotate() [6/6]

void JGEOMETRY3D::JRotation3D::rotate ( double & __x,
double & __y,
double & __z ) const
inlineinherited

Rotate.

Parameters
__xx value
__yy value
__zz value

Definition at line 336 of file JRotation3D.hh.

337 {
338 const double x = a00 * __x + a01 * __y + a02 * __z;
339 const double y = a10 * __x + a11 * __y + a12 * __z;
340 const double z = a20 * __x + a21 * __y + a22 * __z;
341
342 __x = x;
343 __y = y;
344 __z = z;
345 }

◆ rotate_back() [6/6]

void JGEOMETRY3D::JRotation3D::rotate_back ( double & __x,
double & __y,
double & __z ) const
inlineinherited

Rotate back.

Parameters
__xx value
__yy value
__zz value

Definition at line 355 of file JRotation3D.hh.

356 {
357 const double x = a00 * __x + a10 * __y + a20 * __z;
358 const double y = a01 * __x + a11 * __y + a21 * __z;
359 const double z = a02 * __x + a12 * __y + a22 * __z;
360
361 __x = x;
362 __y = y;
363 __z = z;
364 }

◆ getInstance()

static const JMatrix3D & JMATH::JMatrix3D::getInstance ( )
inlinestaticinherited

Get reference to unique instance of this class object.

Returns
zero matrix

Definition at line 78 of file JMath/JMatrix3D.hh.

79 {
80 static JMatrix3D matrix;
81
82 return matrix;
83 }

◆ setIdentity()

JMatrix3D & JMATH::JMatrix3D::setIdentity ( )
inlineinherited

Set to identity matrix.

Returns
this matrix

Definition at line 91 of file JMath/JMatrix3D.hh.

92 {
93 a00 = 1.0; a01 = 0.0; a02 = 0.0;
94 a10 = 0.0; a11 = 1.0; a12 = 0.0;
95 a20 = 0.0; a21 = 0.0; a22 = 1.0;
96
97 return *this;
98 }

◆ getIdentity()

static const JMatrix3D & JMATH::JMatrix3D::getIdentity ( )
inlinestaticinherited

Get reference to unique instance of this class object.

Returns
identity matrix

Definition at line 106 of file JMath/JMatrix3D.hh.

107 {
108 static JMatrix3D matrix(JMatrix3D().setIdentity());
109
110 return matrix;
111 }
JMatrix3D & setIdentity()
Set to identity matrix.

◆ set()

void JMATH::JMatrix3D::set ( const JMatrix3D & A)
inlineinherited

Set matrix.

Parameters
Amatrix

Definition at line 119 of file JMath/JMatrix3D.hh.

120 {
121 static_cast<JMatrix3D&>(*this) = A;
122 }

◆ reset()

JMatrix3D & JMATH::JMatrix3D::reset ( )
inlineinherited

Set matrix to the null matrix.

Returns
this matrix

Definition at line 130 of file JMath/JMatrix3D.hh.

131 {
132 *this = JMatrix3D();
133
134 return *this;
135 }

◆ negate() [2/2]

JMatrix3D & JMATH::JMatrix3D::negate ( )
inlineinherited

Negate matrix.

Returns
-this matrix

Definition at line 160 of file JMath/JMatrix3D.hh.

161 {
162 a00 = -a00; a01 = -a01; a02 = -a02;
163 a10 = -a10; a11 = -a11; a12 = -a12;
164 a20 = -a20; a21 = -a21; a22 = -a22;
165
166 return *this;
167 }

◆ add() [2/2]

JMatrix3D & JMATH::JMatrix3D::add ( const JMatrix3D & A)
inlineinherited

Matrix addition.

Parameters
Amatrix
Returns
this matrix + A

Definition at line 176 of file JMath/JMatrix3D.hh.

177 {
178 a00 += A.a00; a01 += A.a01; a02 += A.a02;
179 a10 += A.a10; a11 += A.a11; a12 += A.a12;
180 a20 += A.a20; a21 += A.a21; a22 += A.a22;
181
182 return *this;
183 }

◆ sub() [2/2]

JMatrix3D & JMATH::JMatrix3D::sub ( const JMatrix3D & A)
inlineinherited

Matrix subtraction.

Parameters
Amatrix
Returns
this matrix - A

Definition at line 192 of file JMath/JMatrix3D.hh.

193 {
194 a00 -= A.a00; a01 -= A.a01; a02 -= A.a02;
195 a10 -= A.a10; a11 -= A.a11; a12 -= A.a12;
196 a20 -= A.a20; a21 -= A.a21; a22 -= A.a22;
197
198 return *this;
199 }

◆ div() [2/2]

JMatrix3D & JMATH::JMatrix3D::div ( const double factor)
inlineinherited

Scale matrix.

Parameters
factorfactor
Returns
this matrix / factor

Definition at line 224 of file JMath/JMatrix3D.hh.

225 {
226 a00 /= factor; a01 /= factor; a02 /= factor;
227 a10 /= factor; a11 /= factor; a12 /= factor;
228 a20 /= factor; a21 /= factor; a22 /= factor;
229
230 return *this;
231 }

◆ equals() [2/2]

bool JMATH::JMatrix3D::equals ( const JMatrix3D & A,
const double eps = std::numeric_limits<double>::min() ) const
inlineinherited

Equality.

Parameters
Amatrix
epsnumerical precision
Returns
true if matrices identical; else false

Definition at line 267 of file JMath/JMatrix3D.hh.

269 {
270 return (fabs(a00 - A.a00) <= eps &&
271 fabs(a01 - A.a01) <= eps &&
272 fabs(a02 - A.a02) <= eps &&
273 fabs(a10 - A.a10) <= eps &&
274 fabs(a11 - A.a11) <= eps &&
275 fabs(a12 - A.a12) <= eps &&
276 fabs(a20 - A.a20) <= eps &&
277 fabs(a21 - A.a21) <= eps &&
278 fabs(a22 - A.a22) <= eps);
279 }

◆ isIdentity()

bool JMATH::JMatrix3D::isIdentity ( const double eps = std::numeric_limits<double>::min()) const
inlineinherited

Test identity.

Parameters
epsnumerical precision
Returns
true if identity matrix; else false

Definition at line 288 of file JMath/JMatrix3D.hh.

289 {
290 return equals(getIdentity(), eps);
291 }
static const JMatrix3D & getIdentity()
Get reference to unique instance of this class object.
bool equals(const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const
Equality.

◆ getDeterminant()

double JMATH::JMatrix3D::getDeterminant ( ) const
inlineinherited

Get determinant of matrix.

Returns
determinant of matrix

Definition at line 299 of file JMath/JMatrix3D.hh.

300 {
301 double det = 0.0;
302
303 det += a00 * (a11 * a22 - a21 * a12);
304 det -= a01 * (a10 * a22 - a20 * a12);
305 det += a02 * (a10 * a21 - a20 * a11);
306
307 return det;
308 }

◆ transform() [4/4]

void JMATH::JMatrix3D::transform ( double & __x,
double & __y,
double & __z ) const
inlineinherited

Transform.

Parameters
__xx value
__yy value
__zz value

Definition at line 318 of file JMath/JMatrix3D.hh.

319 {
320 const double x = a00 * __x + a01 * __y + a02 * __z;
321 const double y = a10 * __x + a11 * __y + a12 * __z;
322 const double z = a20 * __x + a21 * __y + a22 * __z;
323
324 __x = x;
325 __y = y;
326 __z = z;
327 }

Member Data Documentation

◆ __x

double JGEOMETRY3D::JVector3D::__x
protectedinherited

Definition at line 310 of file JVector3D.hh.

◆ __y

double JGEOMETRY3D::JVector3D::__y
protectedinherited

Definition at line 311 of file JVector3D.hh.

◆ __z

double JGEOMETRY3D::JVector3D::__z
protectedinherited

Definition at line 312 of file JVector3D.hh.

◆ a00

double JMATH::JMatrix3D::a00
inherited

Definition at line 385 of file JMath/JMatrix3D.hh.

◆ a01

double JMATH::JMatrix3D::a01
inherited

Definition at line 385 of file JMath/JMatrix3D.hh.

◆ a02

double JMATH::JMatrix3D::a02
inherited

Definition at line 385 of file JMath/JMatrix3D.hh.

◆ a10

double JMATH::JMatrix3D::a10
inherited

Definition at line 386 of file JMath/JMatrix3D.hh.

◆ a11

double JMATH::JMatrix3D::a11
inherited

Definition at line 386 of file JMath/JMatrix3D.hh.

◆ a12

double JMATH::JMatrix3D::a12
inherited

Definition at line 386 of file JMath/JMatrix3D.hh.

◆ a20

double JMATH::JMatrix3D::a20
inherited

Definition at line 387 of file JMath/JMatrix3D.hh.

◆ a21

double JMATH::JMatrix3D::a21
inherited

Definition at line 387 of file JMath/JMatrix3D.hh.

◆ a22

double JMATH::JMatrix3D::a22
inherited

Definition at line 387 of file JMath/JMatrix3D.hh.


The documentation for this struct was generated from the following file: