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Vertex of energy loss of muon. More...
#include <JSireneToolkit.hh>
  
Public Member Functions | |
| JVertex () | |
| Default constructor.   | |
| JVertex (const double z, const double t, const double E) | |
| Constructor.   | |
| double | getRange () const | 
| Get visible range of muon using default ionisation energy loss.   | |
| double | getRange (double a) const | 
| Get visible range of muon using given ionisation energy loss.   | |
| double | getRange (const JGeane &geane) const | 
| Get range of muon using given energy loss function.   | |
| void | applyEloss (const JVersor3Z &Ts, const double Es) | 
| Apply shower energy loss.   | |
| JVertex & | step (const double ds) | 
| Step using default ionisation energy loss.   | |
| JVertex & | step (const double a, const double ds) | 
| Step using given ionisation energy loss.   | |
| JVertex & | step (const JGeane &geane, const double ds) | 
| Step using given energy loss function.   | |
| double | getE () const | 
| Get muon energy.   | |
| double | getEs () const | 
| Get shower energy.   | |
| const JPosition3D & | getPosition () const | 
| Get position.   | |
| JPosition3D & | getPosition () | 
| Get position.   | |
| void | setPosition (const JVector3D &pos) | 
| Set position.   | |
| operator JAngle3D () const | |
| Type conversion operator.   | |
| operator JVersor3D () const | |
| Type conversion operator.   | |
| JPosition3D & | rotate (const JRotation3D &R) | 
| Rotate.   | |
| JPosition3D & | rotate (const JRotation3X &R) | 
| Rotate around X-axis.   | |
| JPosition3D & | rotate (const JRotation3Y &R) | 
| Rotate around Y-axis.   | |
| JPosition3D & | rotate (const JRotation3Z &R) | 
| Rotate around Z-axis.   | |
| JPosition3D & | rotate (const JQuaternion3D &Q) | 
| Rotate.   | |
| JPosition3D & | rotate_back (const JRotation3D &R) | 
| Rotate back.   | |
| JPosition3D & | rotate_back (const JRotation3X &R) | 
| Rotate back around X-axis.   | |
| JPosition3D & | rotate_back (const JRotation3Y &R) | 
| Rotate back around Y-axis.   | |
| JPosition3D & | rotate_back (const JRotation3Z &R) | 
| Rotate back around Z-axis.   | |
| JPosition3D & | rotate_back (const JQuaternion3D &Q) | 
| Rotate back.   | |
| void | transform (const JRotation3D &R, const JVector3D &pos) | 
| Transform position.   | |
| JVector3D & | transform (const JMatrix3D &T) | 
| Transform.   | |
| void | transform_back (const JRotation3D &R, const JVector3D &pos) | 
| Transform back position.   | |
| double | getDot (const JAngle3D &angle) const | 
| Get dot product.   | |
| double | getDot (const JVersor3D &dir) const | 
| Get dot product.   | |
| double | getDot (const JVersor3Z &dir) const | 
| Get dot product.   | |
| double | getDot (const JVector3D &vector) const | 
| Get dot product.   | |
| operator JVector2D () const | |
| Type conversion operator.   | |
| double | getX () const | 
| Get x position.   | |
| double | getY () const | 
| Get y position.   | |
| double | getZ () const | 
| Get z position.   | |
| JVector3D & | negate () | 
| Negate vector.   | |
| JTime & | negate () | 
| Prefix unary minus.   | |
| JVector3D & | add (const JVector3D &vector) | 
| Add vector.   | |
| JTime & | add (const JTime &value) | 
| Addition operator.   | |
| JVector3D & | sub (const JVector3D &vector) | 
| Subtract vector.   | |
| JTime & | sub (const JTime &value) | 
| Subtraction operator.   | |
| JVector3D & | mul (const double factor) | 
| Scale vector.   | |
| JFirst_t & | mul (const JSecond_t &object) | 
| Multiply with object.   | |
| JTime & | mul (const double value) | 
| Multiplication operator.   | |
| JVector3D & | div (const double factor) | 
| Scale vector.   | |
| JTime & | div (const double value) | 
| Division operator.   | |
| bool | equals (const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | 
| Check equality.   | |
| double | getLengthSquared () const | 
| Get length squared.   | |
| double | getLength () const | 
| Get length.   | |
| double | getDistanceSquared (const JVector3D &pos) const | 
| Get squared of distance to point.   | |
| double | getDistance (const JVector3D &pos) const | 
| Get distance to point.   | |
| JVector3D & | getCross (const JVector3D &first, const JVector3D &second) | 
| Get cross product.   | |
| void | setT (const double time) | 
| Set time.   | |
| double | getT () const | 
| Get time.   | |
| const JVersor3Z & | getDirection () const | 
| Get direction.   | |
| JVersor3Z & | getDirection () | 
| Get direction.   | |
| void | setDirection (const JVersor3Z &direction) | 
| Set direction.   | |
| operator JAngle3D () const | |
| Get angle.   | |
| operator JVector3D () const | |
| Type conversion operator.   | |
| operator JVersor3D () const | |
| Type conversion operator.   | |
| double | getDX () const | 
| Get x direction.   | |
| double | getDY () const | 
| Get y direction.   | |
| double | getDZ () const | 
| Get z direction.   | |
| JVersor3Z & | negate () | 
| Prefix unary minus.   | |
| JVersor3Z & | add (const JVersor3Z &value) | 
| Addition operator.   | |
| JVersor3Z & | sub (const JVersor3Z &value) | 
| Subtraction operator.   | |
| JVersor3Z & | mul (const double value) | 
| Multiplication operator.   | |
| JFirst_t & | mul (const JSecond_t &object) | 
| Multiply with object.   | |
| JVersor3Z & | div (const double value) | 
| Division operator.   | |
| bool | equals (const JVersor3D &versor, const double precision=std::numeric_limits< double >::min()) const | 
| Check equality.   | |
| double | getDot (const JVersor3Z &dir) const | 
| Get dot product.   | |
| double | getDot (const JAngle3D &angle) const | 
| Get dot product.   | |
| double | getDot (const JVector3D &pos) const | 
| Get dot product.   | |
| double | getDot (const JVersor3D &dir) const | 
| Get dot product.   | |
Protected Attributes | |
| double | __E | 
| double | __Es | 
| double | __x | 
| double | __y | 
| double | __z | 
| double | __t | 
| double | __dx | 
| double | __dy | 
Vertex of energy loss of muon.
Definition at line 334 of file JSireneToolkit.hh.
      
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Default constructor.
Definition at line 341 of file JSireneToolkit.hh.
      
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Constructor.
| z | position [m] | 
| t | time [ns] | 
| E | energy [GeV] | 
Definition at line 354 of file JSireneToolkit.hh.
      
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Get visible range of muon using default ionisation energy loss.
This method applies only ionisation energy loss.
Definition at line 368 of file JSireneToolkit.hh.
      
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Get visible range of muon using given ionisation energy loss.
This method applies only ionisation energy loss.
| a | ionization parameter [GeV/m] | 
Definition at line 381 of file JSireneToolkit.hh.
      
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Get range of muon using given energy loss function.
| geane | energy loss function | 
Definition at line 398 of file JSireneToolkit.hh.
      
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Apply shower energy loss.
| Ts | scattering angles | 
| Es | shower energy [GeV] | 
Definition at line 410 of file JSireneToolkit.hh.
      
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Step using default ionisation energy loss.
This method applies only ionisation energy loss.
| ds | step [m] | 
Definition at line 426 of file JSireneToolkit.hh.
      
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Step using given ionisation energy loss.
This method applies only given ionisation energy loss.
| a | ionization parameter [GeV/m] | 
| ds | step [m] | 
Definition at line 440 of file JSireneToolkit.hh.
Step using given energy loss function.
| geane | energy loss function | 
| ds | step [m] | 
Definition at line 459 of file JSireneToolkit.hh.
      
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Rotate.
| R | rotation matrix | 
Definition at line 186 of file JPosition3D.hh.
      
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Rotate around X-axis.
| R | rotation matrix | 
Definition at line 214 of file JPosition3D.hh.
      
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Rotate around Y-axis.
| R | rotation matrix | 
Definition at line 242 of file JPosition3D.hh.
      
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Rotate around Z-axis.
| R | rotation matrix | 
Definition at line 270 of file JPosition3D.hh.
      
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Rotate back.
| R | rotation matrix | 
Definition at line 200 of file JPosition3D.hh.
      
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Rotate back around X-axis.
| R | rotation matrix | 
Definition at line 228 of file JPosition3D.hh.
      
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Rotate back around Y-axis.
| R | rotation matrix | 
Definition at line 256 of file JPosition3D.hh.
      
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Rotate back around Z-axis.
| R | rotation matrix | 
Definition at line 284 of file JPosition3D.hh.
      
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Rotate back.
| Q | quaternion | 
Definition at line 312 of file JPosition3D.hh.
      
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Transform position.
The final position is obtained as follows:
| R | rotation matrix | 
| pos | position of origin (after rotation) | 
Definition at line 331 of file JPosition3D.hh.
      
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Transform back position.
The final position is obtained as follows:
| R | rotation matrix | 
| pos | position of origin (before rotation) | 
Definition at line 359 of file JPosition3D.hh.
      
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Get dot product.
| angle | angle | 
Definition at line 378 of file JPosition3D.hh.
      
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Get dot product.
| dir | direction | 
Definition at line 393 of file JPosition3D.hh.
      
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Get dot product.
| dir | direction | 
Definition at line 408 of file JPosition3D.hh.
      
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Get dot product.
| vector | vector | 
Definition at line 282 of file JVector3D.hh.
      
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Addition operator.
| value | time | 
Definition at line 67 of file JGeometry3D/JTime.hh.
Subtract vector.
| vector | vector | 
Definition at line 158 of file JVector3D.hh.
Subtraction operator.
| value | time | 
Definition at line 81 of file JGeometry3D/JTime.hh.
      
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Scale vector.
| factor | multiplication factor | 
Definition at line 174 of file JVector3D.hh.
      
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Multiplication operator.
| value | multiplication factor | 
Definition at line 95 of file JGeometry3D/JTime.hh.
      
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Scale vector.
| factor | division factor | 
Definition at line 190 of file JVector3D.hh.
      
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Division operator.
| value | multiplication factor | 
Definition at line 109 of file JGeometry3D/JTime.hh.
      
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Check equality.
| vector | vector | 
| precision | precision | 
Definition at line 221 of file JVector3D.hh.
      
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Get length.
Definition at line 246 of file JVector3D.hh.
      
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Get squared of distance to point.
| pos | position | 
Definition at line 258 of file JVector3D.hh.
      
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Get distance to point.
| pos | position | 
Definition at line 270 of file JVector3D.hh.
      
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Get cross product.
Note that this vector should not overlap with the first or second vector,
| first | first vector | 
| second | second vector | 
Definition at line 299 of file JVector3D.hh.
      
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Addition operator.
| value | versor | 
Definition at line 200 of file JVersor3Z.hh.
Subtraction operator.
| value | versor | 
Definition at line 215 of file JVersor3Z.hh.
      
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Multiplication operator.
| value | multiplication factor | 
Definition at line 230 of file JVersor3Z.hh.
      
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Division operator.
| value | multiplication factor | 
Definition at line 245 of file JVersor3Z.hh.
      
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Check equality.
| versor | versor | 
| precision | precision | 
Definition at line 261 of file JVersor3Z.hh.
      
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Get dot product.
| dir | direction | 
Definition at line 275 of file JVersor3Z.hh.
      
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Get dot product.
| angle | angle | 
Definition at line 290 of file JVersor3Z.hh.
      
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Get dot product.
| pos | position | 
Definition at line 305 of file JVersor3Z.hh.
      
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Get dot product.
| dir | direction | 
Definition at line 320 of file JVersor3Z.hh.
      
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Definition at line 239 of file JSireneToolkit.hh.
      
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Definition at line 240 of file JSireneToolkit.hh.
      
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Definition at line 310 of file JVector3D.hh.
      
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Definition at line 311 of file JVector3D.hh.
      
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Definition at line 312 of file JVector3D.hh.
      
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Definition at line 202 of file JGeometry3D/JTime.hh.
      
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Definition at line 383 of file JVersor3Z.hh.
      
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Definition at line 384 of file JVersor3Z.hh.