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Jpp
15.0.0
the software that should make you happy
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Data structure for direction in three dimensions. More...
#include <JDirection3D.hh>
Public Member Functions | |
| JDirection3D () | |
| Default constructor. More... | |
| JDirection3D (const JVersor3D &dir) | |
| Constructor. More... | |
| JDirection3D (const JAngle3D &angle) | |
| Constructor. More... | |
| JDirection3D (const JVector3D &pos) | |
| Constructor. More... | |
| JDirection3D (const JVersor3Z &dir) | |
| Constructor. More... | |
| JDirection3D (const double dx, const double dy, const double dz) | |
| Constructor. More... | |
| const JDirection3D & | getDirection () const |
| Get direction. More... | |
| JDirection3D & | getDirection () |
| Get direction. More... | |
| void | setDirection (const JDirection3D &dir) |
| Set direction. More... | |
| operator JAngle3D () const | |
| Type conversion operator. More... | |
| operator JVector3D () const | |
| Type conversion operator. More... | |
| JDirection3D & | transform (const JMatrix3D &T) |
| Transform. More... | |
| JDirection3D & | rotate (const JRotation3D &R) |
| Rotate. More... | |
| JDirection3D & | rotate_back (const JRotation3D &R) |
| Rotate back. More... | |
| JDirection3D & | rotate (const JRotation3X &R) |
| Rotate around X-axis. More... | |
| JDirection3D & | rotate_back (const JRotation3X &R) |
| Rotate back around X-axis. More... | |
| JDirection3D & | rotate (const JRotation3Y &R) |
| Rotate around Y-axis. More... | |
| JDirection3D & | rotate_back (const JRotation3Y &R) |
| Rotate back around Y-axis. More... | |
| JDirection3D & | rotate (const JRotation3Z &R) |
| Rotate around Z-axis. More... | |
| JDirection3D & | rotate_back (const JRotation3Z &R) |
| Rotate back around Z-axis. More... | |
| JDirection3D & | rotate (const JQuaternion3D &Q) |
| Rotate. More... | |
| JDirection3D & | rotate_back (const JQuaternion3D &Q) |
| Rotate back. More... | |
| double | getDot (const JAngle3D &angle) const |
| Get dot product. More... | |
| double | getDot (const JVector3D &pos) const |
| Get dot product. More... | |
| double | getDot (const JVersor3Z &dir) const |
| Get dot product. More... | |
| JVersor3D & | negate () |
| Negate versor. More... | |
| bool | equals (const JVersor3D &versor, const double precision=std::numeric_limits< double >::min()) const |
| Check equality. More... | |
| double | getDX () const |
| Get x direction. More... | |
| double | getDY () const |
| Get y direction. More... | |
| double | getDZ () const |
| Get z direction. More... | |
| double | getTheta () const |
| Get theta angle. More... | |
| double | getPhi () const |
| Get phi angle. More... | |
| double | getDot (const JVersor3D &versor) const |
| Get dot product. More... | |
| JVersor3D & | getCross (const JVersor3D &first, const JVersor3D &second) |
| Get cross product. More... | |
| JVersor3D & | normalise () |
| Normalise versor. More... | |
| JFirst_t & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
Protected Attributes | |
| double | __dx |
| double | __dy |
| double | __dz |
Friends | |
| std::istream & | operator>> (std::istream &in, JDirection3D &direction) |
| Read direction from input. More... | |
| std::ostream & | operator<< (std::ostream &out, const JDirection3D &direction) |
| Write direction to output. More... | |
| JReader & | operator>> (JReader &in, JDirection3D &direction) |
| Read direction from input. More... | |
| JWriter & | operator<< (JWriter &out, const JDirection3D &direction) |
| Write direction to output. More... | |
Data structure for direction in three dimensions.
Definition at line 33 of file JDirection3D.hh.
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Constructor.
| dx | dx value |
| dy | dy value |
| dz | dz value |
Definition at line 95 of file JDirection3D.hh.
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Get direction.
Definition at line 107 of file JDirection3D.hh.
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Get direction.
Definition at line 118 of file JDirection3D.hh.
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Set direction.
| dir | direction |
Definition at line 129 of file JDirection3D.hh.
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Transform.
| T | matrix |
Definition at line 163 of file JDirection3D.hh.
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Rotate.
| R | rotation matrix |
Definition at line 179 of file JDirection3D.hh.
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Rotate back.
| R | rotation matrix |
Definition at line 195 of file JDirection3D.hh.
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Rotate around X-axis.
| R | rotation matrix |
Definition at line 211 of file JDirection3D.hh.
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Rotate back around X-axis.
| R | rotation matrix |
Definition at line 227 of file JDirection3D.hh.
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Rotate around Y-axis.
| R | rotation matrix |
Definition at line 243 of file JDirection3D.hh.
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Rotate back around Y-axis.
| R | rotation matrix |
Definition at line 259 of file JDirection3D.hh.
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Rotate around Z-axis.
| R | rotation matrix |
Definition at line 275 of file JDirection3D.hh.
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Rotate back around Z-axis.
| R | rotation matrix |
Definition at line 291 of file JDirection3D.hh.
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Rotate.
| Q | quaternion |
Definition at line 307 of file JDirection3D.hh.
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Rotate back.
| Q | quaternion |
Definition at line 321 of file JDirection3D.hh.
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Get dot product.
| angle | angle |
Definition at line 335 of file JDirection3D.hh.
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Get dot product.
| pos | position |
Definition at line 350 of file JDirection3D.hh.
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Get dot product.
| dir | direction |
Definition at line 365 of file JDirection3D.hh.
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Check equality.
| versor | versor |
| precision | precision |
Definition at line 81 of file JVersor3D.hh.
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Get dot product.
| versor | versor |
Definition at line 156 of file JVersor3D.hh.
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Get cross product.
Note that this versor should not overlap with the first or second versor,
| first | first versor |
| second | second versor |
Definition at line 173 of file JVersor3D.hh.
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Normalise versor.
This operation may set the result to the unit z-vector.
Definition at line 192 of file JVersor3D.hh.
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Multiply with object.
| object | object |
Definition at line 357 of file JMath.hh.
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Read direction from input.
| in | input stream |
| direction | direction |
Definition at line 381 of file JDirection3D.hh.
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Write direction to output.
| out | output stream |
| direction | direction |
Definition at line 396 of file JDirection3D.hh.
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Read direction from input.
| in | reader |
| direction | direction |
Definition at line 415 of file JDirection3D.hh.
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Write direction to output.
| out | writer |
| direction | direction |
Definition at line 428 of file JDirection3D.hh.
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Definition at line 206 of file JVersor3D.hh.
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Definition at line 207 of file JVersor3D.hh.
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Definition at line 208 of file JVersor3D.hh.
1.8.5