| 
    Jpp
    17.1.1
    
   the software that should make you happy 
   | 
 
Transformation. More...
#include <JTransformation3D.hh>
  
 Public Member Functions | |
| JTransformation3D (const JPosition3D &pos, const JDirection3D &dir) | |
| Constructor.  More... | |
| JPosition3D | transform (const JPosition3D &pos) const | 
| Transform position.  More... | |
| JPosition3D | transform_back (const JPosition3D &pos) const | 
| Transform back position.  More... | |
| const JPosition3D & | getPosition () const | 
| Get position.  More... | |
| JPosition3D & | getPosition () | 
| Get position.  More... | |
| void | setPosition (const JVector3D &pos) | 
| Set position.  More... | |
| operator JAngle3D () const | |
| Type conversion operator.  More... | |
| operator JVersor3D () const | |
| Type conversion operator.  More... | |
| JPosition3D & | rotate (const JRotation3D &R) | 
| Rotate.  More... | |
| JPosition3D & | rotate (const JRotation3X &R) | 
| Rotate around X-axis.  More... | |
| JPosition3D & | rotate (const JRotation3Y &R) | 
| Rotate around Y-axis.  More... | |
| JPosition3D & | rotate (const JRotation3Z &R) | 
| Rotate around Z-axis.  More... | |
| JPosition3D & | rotate (const JQuaternion3D &Q) | 
| Rotate.  More... | |
| JPosition3D & | rotate_back (const JRotation3D &R) | 
| Rotate back.  More... | |
| JPosition3D & | rotate_back (const JRotation3X &R) | 
| Rotate back around X-axis.  More... | |
| JPosition3D & | rotate_back (const JRotation3Y &R) | 
| Rotate back around Y-axis.  More... | |
| JPosition3D & | rotate_back (const JRotation3Z &R) | 
| Rotate back around Z-axis.  More... | |
| JPosition3D & | rotate_back (const JQuaternion3D &Q) | 
| Rotate back.  More... | |
| void | transform (const JRotation3D &R, const JVector3D &pos) | 
| Transform position.  More... | |
| JVector3D & | transform (const JMatrix3D &T) | 
| Transform.  More... | |
| void | transform_back (const JRotation3D &R, const JVector3D &pos) | 
| Transform back position.  More... | |
| double | getDot (const JAngle3D &angle) const | 
| Get dot product.  More... | |
| double | getDot (const JVersor3D &dir) const | 
| Get dot product.  More... | |
| double | getDot (const JVersor3Z &dir) const | 
| Get dot product.  More... | |
| double | getDot (const JVector3D &vector) const | 
| Get dot product.  More... | |
| operator JVector2D () const | |
| Type conversion operator.  More... | |
| double | getX () const | 
| Get x position.  More... | |
| double | getY () const | 
| Get y position.  More... | |
| double | getZ () const | 
| Get z position.  More... | |
| JVector3D & | negate () | 
| Negate vector.  More... | |
| JVector3D & | add (const JVector3D &vector) | 
| Add vector.  More... | |
| JVector3D & | sub (const JVector3D &vector) | 
| Subtract vector.  More... | |
| JVector3D & | mul (const double factor) | 
| Scale vector.  More... | |
| JFirst_t & | mul (const JSecond_t &object) | 
| Multiply with object.  More... | |
| JVector3D & | div (const double factor) | 
| Scale vector.  More... | |
| bool | equals (const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const | 
| Check equality.  More... | |
| double | getLengthSquared () const | 
| Get length squared.  More... | |
| double | getLength () const | 
| Get length.  More... | |
| double | getDistanceSquared (const JVector3D &pos) const | 
| Get squared of distance to point.  More... | |
| double | getDistance (const JVector3D &pos) const | 
| Get distance to point.  More... | |
| JVector3D & | getCross (const JVector3D &first, const JVector3D &second) | 
| Get cross product.  More... | |
| const JRotation3D & | getRotation () const | 
| Get rotation.  More... | |
| operator JQuaternion3D () const | |
| Type conversion operator.  More... | |
| JRotation3D & | transpose () | 
| Transpose.  More... | |
| JRotation3D & | mul (const JRotation3D &A, const JRotation3D &B) | 
| Matrix multiplication.  More... | |
| JMatrix3D & | mul (const double factor) | 
| Scale matrix.  More... | |
| JMatrix3D & | mul (const JMatrix3D &A, const JMatrix3D &B) | 
| Matrix multiplication.  More... | |
| JMatrix3D & | mul (const JNullType &object) | 
| Multiply with object.  More... | |
| JFirst_t & | mul (const JSecond_t &object) | 
| Multiply with object.  More... | |
| void | rotate (double &__x, double &__y, double &__z) const | 
| Rotate.  More... | |
| void | rotate_back (double &__x, double &__y, double &__z) const | 
| Rotate back.  More... | |
| JMatrix3D & | setIdentity () | 
| Set to identity matrix.  More... | |
| void | set (const JMatrix3D &A) | 
| Set matrix.  More... | |
| JMatrix3D & | reset () | 
| Set matrix to the null matrix.  More... | |
| JMatrix3D & | negate () | 
| Negate matrix.  More... | |
| JMatrix3D & | add (const JMatrix3D &A) | 
| Matrix addition.  More... | |
| JMatrix3D & | sub (const JMatrix3D &A) | 
| Matrix subtraction.  More... | |
| JMatrix3D & | div (const double factor) | 
| Scale matrix.  More... | |
| bool | equals (const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const | 
| Equality.  More... | |
| bool | isIdentity (const double eps=std::numeric_limits< double >::min()) const | 
| Test identity.  More... | |
| double | getDeterminant () const | 
| Get determinant of matrix.  More... | |
| void | transform (double &__x, double &__y, double &__z) const | 
| Transform.  More... | |
Static Public Member Functions | |
| static const JMatrix3D & | getInstance () | 
| Get reference to unique instance of this class object.  More... | |
| static const JMatrix3D & | getIdentity () | 
| Get reference to unique instance of this class object.  More... | |
Public Attributes | |
| double | a00 | 
| double | a01 | 
| double | a02 | 
| double | a10 | 
| double | a11 | 
| double | a12 | 
| double | a20 | 
| double | a21 | 
| double | a22 | 
Protected Attributes | |
| double | __x | 
| double | __y | 
| double | __z | 
Transformation.
This class defines the transformation of the coordinate system such that the z-axis is along the given direction with the origin at the given position.
Definition at line 24 of file JTransformation3D.hh.
      
  | 
  inline | 
Constructor.
| pos | position | 
| dir | direction | 
Definition at line 34 of file JTransformation3D.hh.
      
  | 
  inline | 
Transform position.
| pos | position | 
Definition at line 49 of file JTransformation3D.hh.
      
  | 
  inline | 
Transform back position.
| pos | position | 
Definition at line 65 of file JTransformation3D.hh.
      
  | 
  inlineinherited | 
Get position.
Definition at line 130 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Get position.
Definition at line 141 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
Type conversion operator.
Definition at line 174 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate.
| R | rotation matrix | 
Definition at line 186 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate around X-axis.
| R | rotation matrix | 
Definition at line 214 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate around Y-axis.
| R | rotation matrix | 
Definition at line 242 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate around Z-axis.
| R | rotation matrix | 
Definition at line 270 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate.
| Q | quaternion | 
Definition at line 298 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate back.
| R | rotation matrix | 
Definition at line 200 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate back around X-axis.
| R | rotation matrix | 
Definition at line 228 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate back around Y-axis.
| R | rotation matrix | 
Definition at line 256 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate back around Z-axis.
| R | rotation matrix | 
Definition at line 284 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Rotate back.
| Q | quaternion | 
Definition at line 312 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Transform position.
The final position is obtained as follows:
| R | rotation matrix | 
| pos | position of origin (after rotation) | 
Definition at line 331 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Transform back position.
The final position is obtained as follows:
| R | rotation matrix | 
| pos | position of origin (before rotation) | 
Definition at line 359 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Get dot product.
| angle | angle | 
Definition at line 378 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Get dot product.
| dir | direction | 
Definition at line 393 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Get dot product.
| dir | direction | 
Definition at line 408 of file JPosition3D.hh.
      
  | 
  inlineinherited | 
Get dot product.
| vector | vector | 
Definition at line 282 of file JVector3D.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
Subtract vector.
| vector | vector | 
Definition at line 158 of file JVector3D.hh.
      
  | 
  inlineinherited | 
Scale vector.
| factor | multiplication factor | 
Definition at line 174 of file JVector3D.hh.
      
  | 
  inlineinherited | 
Multiply with object.
| object | object | 
Definition at line 357 of file JMath.hh.
      
  | 
  inlineinherited | 
Scale vector.
| factor | division factor | 
Definition at line 190 of file JVector3D.hh.
      
  | 
  inlineinherited | 
Check equality.
| vector | vector | 
| precision | precision | 
Definition at line 221 of file JVector3D.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
Get length.
Definition at line 246 of file JVector3D.hh.
      
  | 
  inlineinherited | 
Get squared of distance to point.
| pos | position | 
Definition at line 258 of file JVector3D.hh.
      
  | 
  inlineinherited | 
Get distance to point.
| pos | position | 
Definition at line 270 of file JVector3D.hh.
      
  | 
  inlineinherited | 
Get cross product.
Note that this vector should not overlap with the first or second vector,
| first | first vector | 
| second | second vector | 
Definition at line 299 of file JVector3D.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
Type conversion operator.
Definition at line 283 of file JRotation3D.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
Matrix multiplication.
| A | matrix | 
| B | matrix | 
Definition at line 320 of file JRotation3D.hh.
      
  | 
  inlineinherited | 
Scale matrix.
| factor | factor | 
Definition at line 208 of file JMath/JMatrix3D.hh.
Matrix multiplication.
| A | matrix | 
| B | matrix | 
Definition at line 241 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Multiply with object.
| object | object | 
Definition at line 357 of file JMath.hh.
      
  | 
  inlineinherited | 
Multiply with object.
| object | object | 
Definition at line 357 of file JMath.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlineinherited | 
Rotate back.
| __x | x value | 
| __y | y value | 
| __z | z value | 
Definition at line 355 of file JRotation3D.hh.
      
  | 
  inlinestaticinherited | 
Get reference to unique instance of this class object.
Definition at line 78 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
      
  | 
  inlinestaticinherited | 
Get reference to unique instance of this class object.
Definition at line 106 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Set matrix.
| A | matrix | 
Definition at line 119 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Set matrix to the null matrix.
Definition at line 130 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Matrix addition.
| A | matrix | 
Definition at line 176 of file JMath/JMatrix3D.hh.
Matrix subtraction.
| A | matrix | 
Definition at line 192 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Scale matrix.
| factor | factor | 
Definition at line 224 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Equality.
| A | matrix | 
| eps | numerical precision | 
Definition at line 267 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Test identity.
| eps | numerical precision | 
Definition at line 288 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Get determinant of matrix.
Definition at line 299 of file JMath/JMatrix3D.hh.
      
  | 
  inlineinherited | 
Transform.
| __x | x value | 
| __y | y value | 
| __z | z value | 
Definition at line 318 of file JMath/JMatrix3D.hh.
      
  | 
  protectedinherited | 
Definition at line 310 of file JVector3D.hh.
      
  | 
  protectedinherited | 
Definition at line 311 of file JVector3D.hh.
      
  | 
  protectedinherited | 
Definition at line 312 of file JVector3D.hh.
      
  | 
  inherited | 
Definition at line 385 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 385 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 385 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 386 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 386 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 386 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 387 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 387 of file JMath/JMatrix3D.hh.
      
  | 
  inherited | 
Definition at line 387 of file JMath/JMatrix3D.hh.
 1.8.5