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Jpp
17.2.0
the software that should make you happy
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Transformation. More...
#include <JTransformation3D.hh>
Public Member Functions | |
| JTransformation3D (const JPosition3D &pos, const JDirection3D &dir) | |
| Constructor. More... | |
| JPosition3D | transform (const JPosition3D &pos) const |
| Transform position. More... | |
| JPosition3D | transform_back (const JPosition3D &pos) const |
| Transform back position. More... | |
| const JPosition3D & | getPosition () const |
| Get position. More... | |
| JPosition3D & | getPosition () |
| Get position. More... | |
| void | setPosition (const JVector3D &pos) |
| Set position. More... | |
| operator JAngle3D () const | |
| Type conversion operator. More... | |
| operator JVersor3D () const | |
| Type conversion operator. More... | |
| JPosition3D & | rotate (const JRotation3D &R) |
| Rotate. More... | |
| JPosition3D & | rotate (const JRotation3X &R) |
| Rotate around X-axis. More... | |
| JPosition3D & | rotate (const JRotation3Y &R) |
| Rotate around Y-axis. More... | |
| JPosition3D & | rotate (const JRotation3Z &R) |
| Rotate around Z-axis. More... | |
| JPosition3D & | rotate (const JQuaternion3D &Q) |
| Rotate. More... | |
| JPosition3D & | rotate_back (const JRotation3D &R) |
| Rotate back. More... | |
| JPosition3D & | rotate_back (const JRotation3X &R) |
| Rotate back around X-axis. More... | |
| JPosition3D & | rotate_back (const JRotation3Y &R) |
| Rotate back around Y-axis. More... | |
| JPosition3D & | rotate_back (const JRotation3Z &R) |
| Rotate back around Z-axis. More... | |
| JPosition3D & | rotate_back (const JQuaternion3D &Q) |
| Rotate back. More... | |
| void | transform (const JRotation3D &R, const JVector3D &pos) |
| Transform position. More... | |
| JVector3D & | transform (const JMatrix3D &T) |
| Transform. More... | |
| void | transform_back (const JRotation3D &R, const JVector3D &pos) |
| Transform back position. More... | |
| double | getDot (const JAngle3D &angle) const |
| Get dot product. More... | |
| double | getDot (const JVersor3D &dir) const |
| Get dot product. More... | |
| double | getDot (const JVersor3Z &dir) const |
| Get dot product. More... | |
| double | getDot (const JVector3D &vector) const |
| Get dot product. More... | |
| operator JVector2D () const | |
| Type conversion operator. More... | |
| double | getX () const |
| Get x position. More... | |
| double | getY () const |
| Get y position. More... | |
| double | getZ () const |
| Get z position. More... | |
| JVector3D & | negate () |
| Negate vector. More... | |
| JVector3D & | add (const JVector3D &vector) |
| Add vector. More... | |
| JVector3D & | sub (const JVector3D &vector) |
| Subtract vector. More... | |
| JVector3D & | mul (const double factor) |
| Scale vector. More... | |
| JFirst_t & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| JVector3D & | div (const double factor) |
| Scale vector. More... | |
| bool | equals (const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const |
| Check equality. More... | |
| double | getLengthSquared () const |
| Get length squared. More... | |
| double | getLength () const |
| Get length. More... | |
| double | getDistanceSquared (const JVector3D &pos) const |
| Get squared of distance to point. More... | |
| double | getDistance (const JVector3D &pos) const |
| Get distance to point. More... | |
| JVector3D & | getCross (const JVector3D &first, const JVector3D &second) |
| Get cross product. More... | |
| const JRotation3D & | getRotation () const |
| Get rotation. More... | |
| operator JQuaternion3D () const | |
| Type conversion operator. More... | |
| JRotation3D & | transpose () |
| Transpose. More... | |
| JRotation3D & | mul (const JRotation3D &A, const JRotation3D &B) |
| Matrix multiplication. More... | |
| JMatrix3D & | mul (const double factor) |
| Scale matrix. More... | |
| JMatrix3D & | mul (const JMatrix3D &A, const JMatrix3D &B) |
| Matrix multiplication. More... | |
| JMatrix3D & | mul (const JNullType &object) |
| Multiply with object. More... | |
| JFirst_t & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| void | rotate (double &__x, double &__y, double &__z) const |
| Rotate. More... | |
| void | rotate_back (double &__x, double &__y, double &__z) const |
| Rotate back. More... | |
| JMatrix3D & | setIdentity () |
| Set to identity matrix. More... | |
| void | set (const JMatrix3D &A) |
| Set matrix. More... | |
| JMatrix3D & | reset () |
| Set matrix to the null matrix. More... | |
| JMatrix3D & | negate () |
| Negate matrix. More... | |
| JMatrix3D & | add (const JMatrix3D &A) |
| Matrix addition. More... | |
| JMatrix3D & | sub (const JMatrix3D &A) |
| Matrix subtraction. More... | |
| JMatrix3D & | div (const double factor) |
| Scale matrix. More... | |
| bool | equals (const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const |
| Equality. More... | |
| bool | isIdentity (const double eps=std::numeric_limits< double >::min()) const |
| Test identity. More... | |
| double | getDeterminant () const |
| Get determinant of matrix. More... | |
| void | transform (double &__x, double &__y, double &__z) const |
| Transform. More... | |
Static Public Member Functions | |
| static const JMatrix3D & | getInstance () |
| Get reference to unique instance of this class object. More... | |
| static const JMatrix3D & | getIdentity () |
| Get reference to unique instance of this class object. More... | |
Public Attributes | |
| double | a00 |
| double | a01 |
| double | a02 |
| double | a10 |
| double | a11 |
| double | a12 |
| double | a20 |
| double | a21 |
| double | a22 |
Protected Attributes | |
| double | __x |
| double | __y |
| double | __z |
Transformation.
This class defines the transformation of the coordinate system such that the z-axis is along the given direction with the origin at the given position.
Definition at line 24 of file JTransformation3D.hh.
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inline |
Constructor.
| pos | position |
| dir | direction |
Definition at line 34 of file JTransformation3D.hh.
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inline |
Transform position.
| pos | position |
Definition at line 49 of file JTransformation3D.hh.
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inline |
Transform back position.
| pos | position |
Definition at line 65 of file JTransformation3D.hh.
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inlineinherited |
Get position.
Definition at line 130 of file JPosition3D.hh.
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inlineinherited |
Get position.
Definition at line 141 of file JPosition3D.hh.
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inlineinherited |
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inlineinherited |
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inlineinherited |
Type conversion operator.
Definition at line 174 of file JPosition3D.hh.
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inlineinherited |
Rotate.
| R | rotation matrix |
Definition at line 186 of file JPosition3D.hh.
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inlineinherited |
Rotate around X-axis.
| R | rotation matrix |
Definition at line 214 of file JPosition3D.hh.
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inlineinherited |
Rotate around Y-axis.
| R | rotation matrix |
Definition at line 242 of file JPosition3D.hh.
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inlineinherited |
Rotate around Z-axis.
| R | rotation matrix |
Definition at line 270 of file JPosition3D.hh.
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inlineinherited |
Rotate.
| Q | quaternion |
Definition at line 298 of file JPosition3D.hh.
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inlineinherited |
Rotate back.
| R | rotation matrix |
Definition at line 200 of file JPosition3D.hh.
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inlineinherited |
Rotate back around X-axis.
| R | rotation matrix |
Definition at line 228 of file JPosition3D.hh.
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inlineinherited |
Rotate back around Y-axis.
| R | rotation matrix |
Definition at line 256 of file JPosition3D.hh.
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inlineinherited |
Rotate back around Z-axis.
| R | rotation matrix |
Definition at line 284 of file JPosition3D.hh.
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inlineinherited |
Rotate back.
| Q | quaternion |
Definition at line 312 of file JPosition3D.hh.
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inlineinherited |
Transform position.
The final position is obtained as follows:
| R | rotation matrix |
| pos | position of origin (after rotation) |
Definition at line 331 of file JPosition3D.hh.
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inlineinherited |
Transform back position.
The final position is obtained as follows:
| R | rotation matrix |
| pos | position of origin (before rotation) |
Definition at line 359 of file JPosition3D.hh.
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inlineinherited |
Get dot product.
| angle | angle |
Definition at line 378 of file JPosition3D.hh.
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inlineinherited |
Get dot product.
| dir | direction |
Definition at line 393 of file JPosition3D.hh.
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inlineinherited |
Get dot product.
| dir | direction |
Definition at line 408 of file JPosition3D.hh.
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inlineinherited |
Get dot product.
| vector | vector |
Definition at line 282 of file JVector3D.hh.
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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Subtract vector.
| vector | vector |
Definition at line 158 of file JVector3D.hh.
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inlineinherited |
Scale vector.
| factor | multiplication factor |
Definition at line 174 of file JVector3D.hh.
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inlineinherited |
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inlineinherited |
Scale vector.
| factor | division factor |
Definition at line 190 of file JVector3D.hh.
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inlineinherited |
Check equality.
| vector | vector |
| precision | precision |
Definition at line 221 of file JVector3D.hh.
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inlineinherited |
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inlineinherited |
Get length.
Definition at line 246 of file JVector3D.hh.
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inlineinherited |
Get squared of distance to point.
| pos | position |
Definition at line 258 of file JVector3D.hh.
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inlineinherited |
Get distance to point.
| pos | position |
Definition at line 270 of file JVector3D.hh.
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inlineinherited |
Get cross product.
Note that this vector should not overlap with the first or second vector,
| first | first vector |
| second | second vector |
Definition at line 299 of file JVector3D.hh.
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inlineinherited |
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inlineinherited |
Type conversion operator.
Definition at line 283 of file JRotation3D.hh.
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inlineinherited |
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inlineinherited |
Matrix multiplication.
| A | matrix |
| B | matrix |
Definition at line 320 of file JRotation3D.hh.
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inlineinherited |
Scale matrix.
| factor | factor |
Definition at line 208 of file JMath/JMatrix3D.hh.
Matrix multiplication.
| A | matrix |
| B | matrix |
Definition at line 241 of file JMath/JMatrix3D.hh.
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inlineinherited |
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inlineinherited |
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inlineinherited |
Rotate back.
| __x | x value |
| __y | y value |
| __z | z value |
Definition at line 355 of file JRotation3D.hh.
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inlinestaticinherited |
Get reference to unique instance of this class object.
Definition at line 78 of file JMath/JMatrix3D.hh.
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inlineinherited |
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inlinestaticinherited |
Get reference to unique instance of this class object.
Definition at line 106 of file JMath/JMatrix3D.hh.
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inlineinherited |
Set matrix.
| A | matrix |
Definition at line 119 of file JMath/JMatrix3D.hh.
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inlineinherited |
Set matrix to the null matrix.
Definition at line 130 of file JMath/JMatrix3D.hh.
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inlineinherited |
Matrix addition.
| A | matrix |
Definition at line 176 of file JMath/JMatrix3D.hh.
Matrix subtraction.
| A | matrix |
Definition at line 192 of file JMath/JMatrix3D.hh.
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inlineinherited |
Scale matrix.
| factor | factor |
Definition at line 224 of file JMath/JMatrix3D.hh.
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inlineinherited |
Equality.
| A | matrix |
| eps | numerical precision |
Definition at line 267 of file JMath/JMatrix3D.hh.
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Test identity.
| eps | numerical precision |
Definition at line 288 of file JMath/JMatrix3D.hh.
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inlineinherited |
Get determinant of matrix.
Definition at line 299 of file JMath/JMatrix3D.hh.
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Transform.
| __x | x value |
| __y | y value |
| __z | z value |
Definition at line 318 of file JMath/JMatrix3D.hh.
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protectedinherited |
Definition at line 310 of file JVector3D.hh.
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protectedinherited |
Definition at line 311 of file JVector3D.hh.
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protectedinherited |
Definition at line 312 of file JVector3D.hh.
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inherited |
Definition at line 385 of file JMath/JMatrix3D.hh.
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Definition at line 385 of file JMath/JMatrix3D.hh.
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Definition at line 385 of file JMath/JMatrix3D.hh.
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Definition at line 386 of file JMath/JMatrix3D.hh.
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Definition at line 386 of file JMath/JMatrix3D.hh.
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inherited |
Definition at line 386 of file JMath/JMatrix3D.hh.
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inherited |
Definition at line 387 of file JMath/JMatrix3D.hh.
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Definition at line 387 of file JMath/JMatrix3D.hh.
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inherited |
Definition at line 387 of file JMath/JMatrix3D.hh.
1.8.5