91       set(p0, 
p1, p2, precision);
 
  120       set(__begin, __end, precision);
 
  129     template<
class JElement_t, 
class JAllocator_t>
 
  135       set(buffer.begin(), buffer.end(), precision);
 
  180       const double x0 = p2.
getX() - 
p1.getX();
 
  181       const double x1 = p0.
getX() - p2.
getX();
 
  182       const double x2 = 
p1.getX() - p0.
getX();
 
  184       const double y0 = 
p1.getY() - p2.
getY();
 
  185       const double y1 = p2.
getY() - p0.
getY();
 
  186       const double y2 = p0.
getY() - 
p1.getY();
 
  188       const double D  = 2.0 * (p0.
getX()*y0 + 
p1.getX()*y1 + p2.
getX()*y2);
 
  190       if (fabs(D) > precision) {
 
  193         const double b = 
p1.getLengthSquared();
 
  196         __x = (
a*y0 + b*y1 + c*y2) / D;
 
  197         __y = (
a*x0 + b*x1 + c*x2) / D;
 
  207         if (
c1.getRadius() > this->getRadius()) { *
this = 
c1; }
 
  208         if (c2.
getRadius() > this->getRadius()) { *
this = c2; }
 
  230       if (__begin != __end) {
 
  232         __x = __begin->getX();
 
  233         __y = __begin->getY();
 
  238         const JVector2D p0(i->getX(), i->getY());
 
  248           while (++i != __end) {
 
  250             const JVector2D p2(i->getX(), i->getY());
 
  254                 p1.getDistance(p2)    > precision) {
 
  271                           const double     precision = std::numeric_limits<double>::min())
 const 
  302       const JFormat format(out, getFormat<JPosition2D>(
JFormat_t(9, 3, std::ios::fixed | std::ios::showpos)));
 
  304       out << static_cast<const JPosition2D&>(circle);
 
  337       out << static_cast<const JPosition2D&>(circle);
 
  361                    const double precision)
 
  363       this->
set(
JVector2D(__begin->getX(), __begin->getY()), p0);
 
  365       for (T i = __begin; ++i != __end; ) {
 
  391                    const double precision)
 
  395       for (T i = __begin; i != __end; ++i) {
 
  397         const JVector2D p2(i->getX(), i->getY());
 
  401             p1.getDistanceSquared(p2) > precision) {
 
  402           this->
set(p0, 
p1, p2, precision);
 
TCanvas * c1
Global variables to handle mouse events.
 
Auxiliary methods to convert data members or return values of member methods of a set of objects to a...
 
Data structure for circle in two dimensions.
 
void set(T __begin, T __end, const double precision=std::numeric_limits< double >::epsilon())
Set circle.
 
bool is_inside(const JVector2D &pos, const double precision=std::numeric_limits< double >::min()) const
Check whether given point is inside circle.
 
void set(const JVector2D &p0, const JVector2D &p1)
Set circle.
 
friend std::istream & operator>>(std::istream &in, JCircle2D &circle)
Read circle from input stream.
 
void configure(T __begin, T __end, const JVector2D &p0, const JVector2D &p1, const double precision)
Determine smallest enclosing circle.
 
JCircle2D(const JVector2D &point, const double r)
Constructor.
 
JCircle2D(const array_type< JElement_t, JAllocator_t > &buffer, const double precision=std::numeric_limits< double >::epsilon())
Constructor.
 
void configure(T __begin, T __end, const JVector2D &p0, const double precision)
Determine smallest enclosing circle.
 
JCircle2D(const JVector2D &p0, const JVector2D &p1)
Constructor.
 
JCircle2D(T __begin, T __end, const double precision=std::numeric_limits< double >::epsilon())
Constructor.
 
friend std::ostream & operator<<(std::ostream &out, const JCircle2D &circle)
Write circle to output stream.
 
friend JWriter & operator<<(JWriter &out, const JCircle2D &circle)
Write circle to output.
 
friend JReader & operator>>(JReader &in, JCircle2D &circle)
Read circle from input.
 
double getRadius() const
Get radius.
 
JCircle2D()
Default constructor.
 
void set(const JVector2D &p0, const JVector2D &p1, const JVector2D &p2, const double precision=std::numeric_limits< double >::epsilon())
Set circle.
 
JCircle2D(const JVector2D &p0, const JVector2D &p1, const JVector2D &p2, const double precision=std::numeric_limits< double >::epsilon())
Constructor.
 
Data structure for position in two dimensions.
 
Data structure for vector in two dimensions.
 
double getDistance(const JVector2D &point) const
Get distance to point.
 
double getY() const
Get y position.
 
double getDistanceSquared(const JVector2D &point) const
Get squared of distance to point.
 
double getX() const
Get x position.
 
JVector2D()
Default constructor.
 
double getLengthSquared() const
Get length squared.
 
Interface for binary input.
 
Interface for binary output.
 
Auxiliary classes and methods for 2D geometrical objects and operations.
 
This name space includes all other name spaces (except KM3NETDAQ, KM3NET and ANTARES).
 
Auxiliary data structure for return type of make methods.