Rotation matrix.  
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#include <JRotation3D.hh>
Rotation matrix. 
Definition at line 111 of file JRotation3D.hh.
 
◆ JRotation3D() [1/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Default constructor (= identity matrix). 
Definition at line 122 of file JRotation3D.hh.
JMatrix3D()
Default constructor.
 
JMatrix3D & setIdentity()
Set to identity matrix.
 
 
 
 
◆ JRotation3D() [2/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
          const JAngle3D &  | 
          dir | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Constructor. 
The matrix is defined such that the rotation of a vector in the given direction ends up along the z-axis and the back rotation of a vector parallel to the z-axis ends up in the given direction.
- Parameters
 - 
  
  
 
Definition at line 137 of file JRotation3D.hh.
  140       const double ct = cos(dir.
getTheta());
 
  141       const double st = sin(dir.
getTheta());
 
  142       const double cp = cos(dir.
getPhi());
 
  143       const double sp = sin(dir.
getPhi());
 
double getTheta() const
Get theta angle.
 
double getPhi() const
Get phi angle.
 
 
 
 
◆ JRotation3D() [3/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
          const JVersor3D &  | 
          dir | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Constructor. 
The matrix is defined such that the rotation of a vector in the given direction ends up along the z-axis and the back rotation of a vector parallel to the z-axis ends up in the given direction.
- Parameters
 - 
  
  
 
Definition at line 159 of file JRotation3D.hh.
  162       const double ct  = dir.
getDZ();
 
  163       const double st  = sqrt((1.0 + ct)*(1.0 - ct));
 
  164       const double phi = atan2(dir.
getDY(), dir.
getDX());
 
  165       const double cp  = cos(phi);
 
  166       const double sp  = sin(phi);
 
double getDY() const
Get y direction.
 
double getDX() const
Get x direction.
 
double getDZ() const
Get z direction.
 
 
 
 
◆ JRotation3D() [4/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
          const JVersor3Z &  | 
          dir | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Constructor. 
The matrix is defined such that the rotation of a vector in the given direction ends up along the z-axis and the back rotation of a vector parallel to the z-axis ends up in the given direction.
- Parameters
 - 
  
  
 
Definition at line 182 of file JRotation3D.hh.
  185       const double ct  = dir.
getDZ();
 
  186       const double st  = sqrt((1.0 + ct)*(1.0 - ct));
 
  187       const double phi = atan2(dir.
getDY(), dir.
getDX());
 
  188       const double cp  = cos(phi);
 
  189       const double sp  = sin(phi);
 
double getDZ() const
Get z direction.
 
double getDY() const
Get y direction.
 
double getDX() const
Get x direction.
 
 
 
 
◆ JRotation3D() [5/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
          const JRotation3X &  | 
          R | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Constructor. 
- Parameters
 - 
  
    | R | 2D rotation matrix around X-axis  | 
  
   
Definition at line 202 of file JRotation3D.hh.
 
 
◆ JRotation3D() [6/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
          const JRotation3Y &  | 
          R | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Constructor. 
- Parameters
 - 
  
    | R | 2D rotation matrix around Y-axis  | 
  
   
Definition at line 216 of file JRotation3D.hh.
 
 
◆ JRotation3D() [7/8]
  
  
      
        
          | JGEOMETRY3D::JRotation3D::JRotation3D  | 
          ( | 
          const JRotation3Z &  | 
          R | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Constructor. 
- Parameters
 - 
  
    | R | 2D rotation matrix around Z-axis  | 
  
   
Definition at line 230 of file JRotation3D.hh.
 
 
◆ JRotation3D() [8/8]
Constructor. 
- Parameters
 - 
  
  
 
Definition at line 244 of file JRotation3D.hh.
  247       const double a2 = Q.
getA()*Q.
getA();
 
  248       const double b2 = Q.
getB()*Q.
getB();
 
  249       const double c2 = Q.
getC()*Q.
getC();
 
  250       const double d2 = Q.
getD()*Q.
getD();
 
  252       const double ab = Q.
getA()*Q.
getB();
 
  253       const double ac = Q.
getA()*Q.
getC();
 
  254       const double ad = Q.
getA()*Q.
getD();
 
  256       const double bc = Q.
getB()*Q.
getC();
 
  257       const double bd = Q.
getB()*Q.
getD();
 
  259       const double cd = Q.
getC()*Q.
getD();
 
  261       a00 =  a2 + b2 - c2 - d2;  
a01 =   2.0*bc - 2.0*ad;   
a02 =   2.0*bd + 2.0*ac;
 
  262       a10 =   2.0*bc + 2.0*ad;   
a11 =  a2 - b2 + c2 - d2;  
a12 =   2.0*cd - 2.0*ab;
 
  263       a20 =   2.0*bd - 2.0*ac;   
a21 =   2.0*cd + 2.0*ab;   
a22 =  a2 - b2 - c2 + d2;
 
double getB() const
Get b value.
 
double getD() const
Get d value.
 
double getC() const
Get c value.
 
double getA() const
Get a value.
 
 
 
 
◆ getRotation()
  
  
      
        
          | const JRotation3D& JGEOMETRY3D::JRotation3D::getRotation  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ operator JQuaternion3D()
Type conversion operator. 
- Returns
 - quaternion 
 
Definition at line 283 of file JRotation3D.hh.
  285       const double q2 = 0.25 * (1.0 + 
a00 + 
a11 + 
a22);
 
  289         const double a =  sqrt(q2);
 
  290         const double w =  0.25 / 
a;
 
  291         const double b = (
a21 - 
a12) * 
w;
 
  292         const double c = (
a02 - 
a20) * 
w;
 
  293         const double d = (
a10 - 
a01) * 
w;
 
Data structure for unit quaternion in three dimensions.
 
JQuaternion3D & normalise()
Normalise quaternion.
 
 
 
 
◆ transpose()
◆ mul() [1/5]
Matrix multiplication. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix 
 
Definition at line 320 of file JRotation3D.hh.
  323       static_cast<JMatrix3D&
>(*this).mul(A, B);
 
 
 
 
◆ rotate()
  
  
      
        
          | void JGEOMETRY3D::JRotation3D::rotate  | 
          ( | 
          double &  | 
          __x,  | 
         
        
           | 
           | 
          double &  | 
          __y,  | 
         
        
           | 
           | 
          double &  | 
          __z  | 
         
        
           | 
          ) | 
           |  const | 
         
       
   | 
  
inline   | 
  
 
Rotate. 
- Parameters
 - 
  
    | __x | x value  | 
    | __y | y value  | 
    | __z | z value  | 
  
   
Definition at line 336 of file JRotation3D.hh.
  338       const double x = 
a00 * __x  +  
a01 * __y  +  
a02 * __z;
 
  339       const double y = 
a10 * __x  +  
a11 * __y  +  
a12 * __z;
 
  340       const double z = 
a20 * __x  +  
a21 * __y  +  
a22 * __z;
 
 
 
 
◆ rotate_back()
  
  
      
        
          | void JGEOMETRY3D::JRotation3D::rotate_back  | 
          ( | 
          double &  | 
          __x,  | 
         
        
           | 
           | 
          double &  | 
          __y,  | 
         
        
           | 
           | 
          double &  | 
          __z  | 
         
        
           | 
          ) | 
           |  const | 
         
       
   | 
  
inline   | 
  
 
Rotate back. 
- Parameters
 - 
  
    | __x | x value  | 
    | __y | y value  | 
    | __z | z value  | 
  
   
Definition at line 355 of file JRotation3D.hh.
  357       const double x = 
a00 * __x  +  
a10 * __y  +  
a20 * __z;
 
  358       const double y = 
a01 * __x  +  
a11 * __y  +  
a21 * __z;
 
  359       const double z = 
a02 * __x  +  
a12 * __y  +  
a22 * __z;
 
 
 
 
◆ getInstance()
  
  
      
        
          | static const JMatrix3D& JMATH::JMatrix3D::getInstance  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinestaticinherited   | 
  
 
Get reference to unique instance of this class object. 
- Returns
 - zero matrix 
 
Definition at line 78 of file JMath/JMatrix3D.hh.
 
 
◆ setIdentity()
◆ getIdentity()
  
  
      
        
          | static const JMatrix3D& JMATH::JMatrix3D::getIdentity  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinestaticinherited   | 
  
 
Get reference to unique instance of this class object. 
- Returns
 - identity matrix 
 
Definition at line 106 of file JMath/JMatrix3D.hh.
 
 
◆ set()
  
  
      
        
          | void JMATH::JMatrix3D::set  | 
          ( | 
          const JMatrix3D &  | 
          A | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
 
◆ reset()
◆ negate()
◆ add()
◆ sub()
◆ mul() [2/5]
  
  
      
        
          | JMatrix3D& JMATH::JMatrix3D::mul  | 
          ( | 
          const double  | 
          factor | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Scale matrix. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix * factor 
 
Definition at line 208 of file JMath/JMatrix3D.hh.
  210       a00 *= factor; 
a01 *= factor; 
a02 *= factor;
 
  211       a10 *= factor; 
a11 *= factor; 
a12 *= factor;
 
  212       a20 *= factor; 
a21 *= factor; 
a22 *= factor;
 
 
 
 
◆ mul() [3/5]
◆ mul() [4/5]
Multiply with object. 
- Parameters
 - 
  
  
 
- Returns
 - result object 
 
Definition at line 354 of file JMath.hh.
  356       return static_cast<JFirst_t&
>(*this) = JFirst_t().mul(
static_cast<const JFirst_t&
>(*
this), 
object);
 
 
 
 
◆ div()
  
  
      
        
          | JMatrix3D& JMATH::JMatrix3D::div  | 
          ( | 
          const double  | 
          factor | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Scale matrix. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix / factor 
 
Definition at line 224 of file JMath/JMatrix3D.hh.
  226       a00 /= factor; 
a01 /= factor; 
a02 /= factor;
 
  227       a10 /= factor; 
a11 /= factor; 
a12 /= factor;
 
  228       a20 /= factor; 
a21 /= factor; 
a22 /= factor;
 
 
 
 
◆ equals()
  
  
      
        
          | bool JMATH::JMatrix3D::equals  | 
          ( | 
          const JMatrix3D &  | 
          A,  | 
         
        
           | 
           | 
          const double  | 
          eps = std::numeric_limits<double>::min()  | 
         
        
           | 
          ) | 
           |  const | 
         
       
   | 
  
inlineinherited   | 
  
 
Equality. 
- Parameters
 - 
  
    | A | matrix  | 
    | eps | numerical precision  | 
  
   
- Returns
 - true if matrices identical; else false 
 
Definition at line 267 of file JMath/JMatrix3D.hh.
  270       return (fabs(
a00 - A.
a00) <= eps  &&
 
  271               fabs(
a01 - A.
a01) <= eps  &&
 
  272               fabs(
a02 - A.
a02) <= eps  &&
 
  273               fabs(
a10 - A.
a10) <= eps  &&
 
  274               fabs(
a11 - A.
a11) <= eps  &&
 
  275               fabs(
a12 - A.
a12) <= eps  &&
 
  276               fabs(
a20 - A.
a20) <= eps  &&
 
  277               fabs(
a21 - A.
a21) <= eps  &&
 
  278               fabs(
a22 - A.
a22) <= eps);
 
 
 
 
◆ isIdentity()
  
  
      
        
          | bool JMATH::JMatrix3D::isIdentity  | 
          ( | 
          const double  | 
          eps = std::numeric_limits<double>::min() | ) | 
           const | 
         
       
   | 
  
inlineinherited   | 
  
 
Test identity. 
- Parameters
 - 
  
  
 
- Returns
 - true if identity matrix; else false 
 
Definition at line 288 of file JMath/JMatrix3D.hh.
static const JMatrix3D & getIdentity()
Get reference to unique instance of this class object.
 
bool equals(const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const
Equality.
 
 
 
 
◆ getDeterminant()
  
  
      
        
          | double JMATH::JMatrix3D::getDeterminant  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineinherited   | 
  
 
Get determinant of matrix. 
- Returns
 - determinant of matrix 
 
Definition at line 299 of file JMath/JMatrix3D.hh.
 
 
◆ transform()
  
  
      
        
          | void JMATH::JMatrix3D::transform  | 
          ( | 
          double &  | 
          __x,  | 
         
        
           | 
           | 
          double &  | 
          __y,  | 
         
        
           | 
           | 
          double &  | 
          __z  | 
         
        
           | 
          ) | 
           |  const | 
         
       
   | 
  
inlineinherited   | 
  
 
Transform. 
- Parameters
 - 
  
    | __x | x value  | 
    | __y | y value  | 
    | __z | z value  | 
  
   
Definition at line 318 of file JMath/JMatrix3D.hh.
  320       const double x = 
a00 * __x  +  
a01 * __y  +  
a02 * __z;
 
  321       const double y = 
a10 * __x  +  
a11 * __y  +  
a12 * __z;
 
  322       const double z = 
a20 * __x  +  
a21 * __y  +  
a22 * __z;
 
 
 
 
◆ mul() [5/5]
template<class JFirst_t , class JSecond_t > 
  
  
      
        
          | JFirst_t& JMATH::JMath< JFirst_t, JSecond_t >::mul  | 
          ( | 
          const JSecond_t &  | 
          object | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Multiply with object. 
- Parameters
 - 
  
  
 
- Returns
 - result object 
 
Definition at line 354 of file JMath.hh.
  356       return static_cast<JFirst_t&
>(*this) = JFirst_t().mul(
static_cast<const JFirst_t&
>(*
this), 
object);
 
 
 
 
◆ a00
  
  
      
        
          | double JMATH::JMatrix3D::a00 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a01
  
  
      
        
          | double JMATH::JMatrix3D::a01 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a02
  
  
      
        
          | double JMATH::JMatrix3D::a02 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a10
  
  
      
        
          | double JMATH::JMatrix3D::a10 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a11
  
  
      
        
          | double JMATH::JMatrix3D::a11 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a12
  
  
      
        
          | double JMATH::JMatrix3D::a12 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a20
  
  
      
        
          | double JMATH::JMatrix3D::a20 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a21
  
  
      
        
          | double JMATH::JMatrix3D::a21 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a22
  
  
      
        
          | double JMATH::JMatrix3D::a22 | 
         
       
   | 
  
inherited   | 
  
 
 
The documentation for this class was generated from the following file: