Rotation around Z-axis.
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#include <JRotation3D.hh>
Rotation around Z-axis.
Definition at line 85 of file JRotation3D.hh.
◆ JRotation3Z() [1/2]
JGEOMETRY3D::JRotation3Z::JRotation3Z |
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inline |
Default constructor (= identity matrix).
Definition at line 92 of file JRotation3D.hh.
92 :
94 {}
JRotation2D()
Default constructor (= identity matrix).
◆ JRotation3Z() [2/2]
JGEOMETRY3D::JRotation3Z::JRotation3Z |
( |
const double | phi | ) |
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inline |
Constructor.
- Parameters
-
phi | rotation angle (anti-clock wise) [rad] |
Definition at line 102 of file JRotation3D.hh.
◆ getRotation()
const JRotation2D & JGEOMETRY2D::JRotation2D::getRotation |
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const |
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inlineinherited |
◆ transpose()
Transpose.
Definition at line 68 of file JRotation2D.hh.
69 {
71
72 return *this;
73 }
JMatrix2D & transpose()
Transpose.
◆ mul() [1/4]
Matrix multiplication.
- Parameters
-
- Returns
- this * A
Definition at line 82 of file JRotation2D.hh.
83 {
85
86 return *this;
87 }
JMatrix2D & mul(const double factor)
Scale matrix.
◆ mul() [2/4]
JMatrix2D & JMATH::JMatrix2D::mul |
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const double | factor | ) |
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inlineinherited |
Scale matrix.
- Parameters
-
- Returns
- this matrix * factor
Definition at line 194 of file JMath/JMatrix2D.hh.
195 {
196 a00 *= factor;
a01 *= factor;
197 a10 *= factor;
a11 *= factor;
198
199 return *this;
200 }
◆ mul() [3/4]
Matrix multiplication.
- Parameters
-
- Returns
- this matrix
Definition at line 225 of file JMath/JMatrix2D.hh.
227 {
228 a00 = A.a00 * B.a00 + A.a01 * B.a10;
229 a01 = A.a00 * B.a01 + A.a01 * B.a11;
230
231 a10 = A.a10 * B.a00 + A.a11 * B.a10;
232 a11 = A.a10 * B.a01 + A.a11 * B.a11;
233
234 return *this;
235 }
◆ mul() [4/4]
Multiply with object.
- Parameters
-
- Returns
- result object
Definition at line 354 of file JMath.hh.
355 {
356 return static_cast<JFirst_t&>(*this) = JFirst_t().mul(static_cast<const JFirst_t&>(*this), object);
357 }
◆ rotate()
void JGEOMETRY2D::JRotation2D::rotate |
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double & | __x, |
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double & | __y ) const |
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inlineinherited |
Rotate.
- Parameters
-
Definition at line 96 of file JRotation2D.hh.
97 {
98 const double x =
a00 * __x +
a01 * __y;
99 const double y =
a10 * __x +
a11 * __y;
100
103 }
◆ rotate_back()
void JGEOMETRY2D::JRotation2D::rotate_back |
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double & | __x, |
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double & | __y ) const |
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inlineinherited |
Rotate back.
- Parameters
-
Definition at line 112 of file JRotation2D.hh.
113 {
114 const double x =
a00 * __x +
a10 * __y;
115 const double y =
a01 * __x +
a11 * __y;
116
119 }
◆ getInstance()
static const JMatrix2D & JMATH::JMatrix2D::getInstance |
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inlinestaticinherited |
Get reference to unique instance of this class object.
- Returns
- zero matrix
Definition at line 70 of file JMath/JMatrix2D.hh.
71 {
73
74 return matrix;
75 }
JMatrix2D()
Default constructor.
◆ setIdentity()
JMatrix2D & JMATH::JMatrix2D::setIdentity |
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inlineinherited |
Set to identity matrix.
- Returns
- this matrix
Definition at line 83 of file JMath/JMatrix2D.hh.
84 {
87
88 return *this;
89 }
◆ getIdentity()
static const JMatrix2D & JMATH::JMatrix2D::getIdentity |
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inlinestaticinherited |
Get reference to unique instance of this class object.
- Returns
- identity matrix
Definition at line 97 of file JMath/JMatrix2D.hh.
98 {
100
101 return matrix;
102 }
JMatrix2D & setIdentity()
Set to identity matrix.
◆ set()
void JMATH::JMatrix2D::set |
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const JMatrix2D & | A | ) |
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inlineinherited |
◆ reset()
Set matrix to the null matrix.
- Returns
- this matrix
Definition at line 121 of file JMath/JMatrix2D.hh.
122 {
124
125 return *this;
126 }
◆ negate()
Negate matrix.
- Returns
- -this matrix
Definition at line 149 of file JMath/JMatrix2D.hh.
150 {
153
154 return *this;
155 }
◆ add()
Matrix addition.
- Parameters
-
- Returns
- this matrix + A
Definition at line 164 of file JMath/JMatrix2D.hh.
165 {
166 a00 += A.a00;
a01 += A.a01;
167 a10 += A.a10;
a11 += A.a11;
168
169 return *this;
170 }
◆ sub()
Matrix subtraction.
- Parameters
-
- Returns
- this matrix - A
Definition at line 179 of file JMath/JMatrix2D.hh.
180 {
181 a00 -= A.a00;
a01 -= A.a01;
182 a10 -= A.a10;
a11 -= A.a11;
183
184 return *this;
185 }
◆ div()
JMatrix2D & JMATH::JMatrix2D::div |
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const double | factor | ) |
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inlineinherited |
Scale matrix.
- Parameters
-
- Returns
- this matrix / factor
Definition at line 209 of file JMath/JMatrix2D.hh.
210 {
211 a00 /= factor;
a01 /= factor;
212 a10 /= factor;
a11 /= factor;
213
214 return *this;
215 }
◆ equals()
bool JMATH::JMatrix2D::equals |
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const JMatrix2D & | A, |
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const double | eps = std::numeric_limits<double>::min() ) const |
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inlineinherited |
Equality.
- Parameters
-
A | matrix |
eps | numerical precision |
- Returns
- true if matrices identical; else false
Definition at line 245 of file JMath/JMatrix2D.hh.
247 {
248 return (fabs(
a00 - A.a00) <= eps &&
249 fabs(
a01 - A.a01) <= eps &&
250 fabs(
a10 - A.a10) <= eps &&
251 fabs(
a11 - A.a11) <= eps);
252 }
◆ isIdentity()
bool JMATH::JMatrix2D::isIdentity |
( |
const double | eps = std::numeric_limits<double>::min() | ) |
const |
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inlineinherited |
Test identity.
- Parameters
-
- Returns
- true if identity matrix; else false
Definition at line 261 of file JMath/JMatrix2D.hh.
262 {
264 }
static const JMatrix2D & getIdentity()
Get reference to unique instance of this class object.
bool equals(const JMatrix2D &A, const double eps=std::numeric_limits< double >::min()) const
Equality.
◆ getDeterminant()
double JMATH::JMatrix2D::getDeterminant |
( |
| ) |
const |
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inlineinherited |
Get determinant of matrix.
- Returns
- determinant of matrix
Definition at line 272 of file JMath/JMatrix2D.hh.
◆ transform()
void JMATH::JMatrix2D::transform |
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double & | __x, |
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double & | __y ) const |
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inlineinherited |
Transform.
- Parameters
-
Definition at line 284 of file JMath/JMatrix2D.hh.
285 {
286 const double x =
a00 * __x +
a01 * __y;
287 const double y =
a10 * __x +
a11 * __y;
288
291 }
◆ a00
double JMATH::JMatrix2D::a00 |
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inherited |
◆ a01
double JMATH::JMatrix2D::a01 |
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inherited |
◆ a10
double JMATH::JMatrix2D::a10 |
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inherited |
◆ a11
double JMATH::JMatrix2D::a11 |
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inherited |
The documentation for this class was generated from the following file: