Auxiliary class to get rotation matrix between two optical modules.  
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#include <JDetectorToolkit.hh>
 | 
| const JRotation3D &  | operator() (const JModule &first, const JModule &second) | 
|   | Get rotation matrix to go from first to second module.  
  | 
|   | 
| const JRotation3D &  | getRotation () const | 
|   | Get rotation.  
  | 
|   | 
|   | operator JQuaternion3D () const | 
|   | Type conversion operator.  
  | 
|   | 
| JRotation3D &  | transpose () | 
|   | Transpose.  
  | 
|   | 
| JRotation3D &  | mul (const JRotation3D &A, const JRotation3D &B) | 
|   | Matrix multiplication.  
  | 
|   | 
| JMatrix3D &  | mul (const double factor) | 
|   | Scale matrix.  
  | 
|   | 
| JMatrix3D &  | mul (const JMatrix3D &A, const JMatrix3D &B) | 
|   | Matrix multiplication.  
  | 
|   | 
| JMatrix3D &  | mul (const JSecond_t &object) | 
|   | Multiply with object.  
  | 
|   | 
| JFirst_t &  | mul (const JSecond_t &object) | 
|   | Multiply with object.  
  | 
|   | 
| void  | rotate (double &__x, double &__y, double &__z) const | 
|   | Rotate.  
  | 
|   | 
| void  | rotate_back (double &__x, double &__y, double &__z) const | 
|   | Rotate back.  
  | 
|   | 
| JMatrix3D &  | setIdentity () | 
|   | Set to identity matrix.  
  | 
|   | 
| void  | set (const JMatrix3D &A) | 
|   | Set matrix.  
  | 
|   | 
| JMatrix3D &  | reset () | 
|   | Set matrix to the null matrix.  
  | 
|   | 
| JMatrix3D &  | negate () | 
|   | Negate matrix.  
  | 
|   | 
| JMatrix3D &  | add (const JMatrix3D &A) | 
|   | Matrix addition.  
  | 
|   | 
| JMatrix3D &  | sub (const JMatrix3D &A) | 
|   | Matrix subtraction.  
  | 
|   | 
| JMatrix3D &  | div (const double factor) | 
|   | Scale matrix.  
  | 
|   | 
| bool  | equals (const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const | 
|   | Equality.  
  | 
|   | 
| bool  | isIdentity (const double eps=std::numeric_limits< double >::min()) const | 
|   | Test identity.  
  | 
|   | 
| double  | getDeterminant () const | 
|   | Get determinant of matrix.  
  | 
|   | 
| void  | transform (double &__x, double &__y, double &__z) const | 
|   | Transform.  
  | 
|   | 
 | 
| bool  | orthonormalise (const size_t index, const double precision=std::numeric_limits< double >::epsilon()) | 
|   | Put normalised primary direction at specified index and orthoganilise following directions.  
  | 
|   | 
Auxiliary class to get rotation matrix between two optical modules. 
Definition at line 668 of file JDetectorToolkit.hh.
 
◆ operator()()
Get rotation matrix to go from first to second module. 
- Parameters
 - 
  
    | first | first module  | 
    | second | second module  | 
  
   
- Returns
 - rotation matrix 
 
Definition at line 682 of file JDetectorToolkit.hh.
  683    {
  685 
  686      if (first.size() == second.size()) {
  687 
  688        const size_t N = first.size();
  689 
  691 
  694        
  695          for (size_t i = 0; i != N; ++i) {
  696            in [i] = first .getPMT(i).getDirection();
 
  697            out[i] = second.getPMT(i).getDirection();
 
  698          }
  699 
  702              THROW(JException, 
"Failure to orthonormalise direction " << i);
 
  703            }
  704          }
  705 
  706          this->
a00 = 
out[0].getX() * 
in[0].getX()  +  
out[1].getX() * 
in[1].getX()  +  
out[2].getX() * 
in[2].getX();
 
  707          this->
a01 = 
out[0].getX() * 
in[0].getY()  +  
out[1].getX() * 
in[1].getY()  +  
out[2].getX() * 
in[2].getY();
 
  708          this->
a02 = 
out[0].getX() * 
in[0].getZ()  +  
out[1].getX() * 
in[1].getZ()  +  
out[2].getX() * 
in[2].getZ();
 
  709          
  710          this->
a10 = 
out[0].getY() * 
in[0].getX()  +  
out[1].getY() * 
in[1].getX()  +  
out[2].getY() * 
in[2].getX();
 
  711          this->
a11 = 
out[0].getY() * 
in[0].getY()  +  
out[1].getY() * 
in[1].getY()  +  
out[2].getY() * 
in[2].getY();
 
  712          this->
a12 = 
out[0].getY() * 
in[0].getZ()  +  
out[1].getY() * 
in[1].getZ()  +  
out[2].getY() * 
in[2].getZ();
 
  713          
  714          this->
a20 = 
out[0].getZ() * 
in[0].getX()  +  
out[1].getZ() * 
in[1].getX()  +  
out[2].getZ() * 
in[2].getX();
 
  715          this->
a21 = 
out[0].getZ() * 
in[0].getY()  +  
out[1].getZ() * 
in[1].getY()  +  
out[2].getZ() * 
in[2].getY();
 
  716          this->
a22 = 
out[0].getZ() * 
in[0].getZ()  +  
out[1].getZ() * 
in[1].getZ()  +  
out[2].getZ() * 
in[2].getZ();
 
  717 
  718        } else {
  719 
  721        }
  722 
  723      } else {
  724 
  725        THROW(JException, 
"Module " << first.getID() << 
" size " << first.size() << 
" != " << second.size());
 
  726      }
  727 
  728      return *this;
  729    }
#define THROW(JException_t, A)
Marco for throwing exception with std::ostream compatible message.
 
JMatrix3D & setIdentity()
Set to identity matrix.
 
std::vector< JVector3D > out
 
std::vector< JVector3D > in
 
bool orthonormalise(const size_t index, const double precision=std::numeric_limits< double >::epsilon())
Put normalised primary direction at specified index and orthoganilise following directions.
 
static const size_t NUMBER_OF_DIMENSIONS
Number of dimensions.
 
 
 
 
◆ orthonormalise()
  
  
      
        
          | bool JDETECTOR::JRotation::orthonormalise  | 
          ( | 
          const size_t |           index,  | 
         
        
           | 
           | 
          const double |           precision = std::numeric_limits<double>::epsilon() ) | 
         
       
   | 
  
inlineprivate   | 
  
 
Put normalised primary direction at specified index and orthoganilise following directions. 
This procedure follows Gram-Schmidt process.
- Parameters
 - 
  
    | index | index  | 
    | precision | precision  | 
  
   
- Returns
 - true if primary direction exists; else false 
 
Definition at line 740 of file JDetectorToolkit.hh.
  741    {
  743 
  744      size_t pos = index;
  745 
  746      for (
size_t i = index + 1; i != 
in.size(); ++i) {
 
  747        if (
in[i].getLengthSquared() > 
in[pos].getLengthSquared()) {
 
  748          pos = i;
  749        }
  750      }
  751 
  752      const double u = 
in[pos].getLength();
 
  753 
  754      if (u > precision) {
  755 
  758 
  759        if (pos != index) {
  760          swap(
in [pos], 
in [index]);
 
  761          swap(
out[pos], 
out[index]);
 
  762        }
  763 
  764        for (
size_t i = index + 1; i != 
in.size(); ++i) {
 
  765 
  766          const double dot = 
in[index].getDot(
in[i]);
 
  767 
  768          in [i] -= dot * 
in [index];
 
  769          out[i] -= dot * 
out[index];
 
  770        }
  771 
  772        return true;
  773 
  774      } else {
  775 
  776        return false;
  777      }
  778    }
 
 
 
◆ getRotation()
  
  
      
        
          | const JRotation3D & JGEOMETRY3D::JRotation3D::getRotation  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineinherited   | 
  
 
Get rotation. 
- Returns
 - rotation 
 
Definition at line 272 of file JRotation3D.hh.
  273    {
  275    }
JRotation3D()
Default constructor (= identity matrix).
 
 
 
 
◆ operator JQuaternion3D()
Type conversion operator. 
- Returns
 - quaternion 
 
Definition at line 283 of file JRotation3D.hh.
  284    {
  285      const double q2 = 0.25 * (1.0 + 
a00 + 
a11 + 
a22);
 
  286 
  287      if (q2 > 0.0) {
  288 
  289        const double a =  sqrt(q2);
 
  290        const double w =  0.25 / 
a;
 
  291        const double b = (
a21 - 
a12) * w;
 
  292        const double c = (
a02 - 
a20) * w;
 
  293        const double d = (
a10 - 
a01) * w;
 
  294        
  295        return JQuaternion3D(a,b,c,d).normalise();
  296      }
  297 
  298      return JQuaternion3D(1.0, 0.0, 0.0, 0.0);
  299    }
 
 
 
◆ transpose()
Transpose. 
Definition at line 305 of file JRotation3D.hh.
  306    {
  307      static_cast<JMatrix3D&
>(*this).transpose();
 
  308 
  309      return *this;
  310    }
JMatrix3D()
Default constructor.
 
 
 
 
◆ mul() [1/5]
Matrix multiplication. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix 
 
Definition at line 320 of file JRotation3D.hh.
  322    {
  323      static_cast<JMatrix3D&
>(*this).mul(A, B);
 
  324 
  325      return *this;
  326    }      
 
 
 
◆ mul() [2/5]
  
  
      
        
          | JMatrix3D & JMATH::JMatrix3D::mul  | 
          ( | 
          const double |           factor | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Scale matrix. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix * factor 
 
Definition at line 208 of file JMath/JMatrix3D.hh.
  209    {
  210      a00 *= factor; 
a01 *= factor; 
a02 *= factor;
 
  211      a10 *= factor; 
a11 *= factor; 
a12 *= factor;
 
  212      a20 *= factor; 
a21 *= factor; 
a22 *= factor;
 
  213 
  214      return *this;
  215    }
 
 
 
◆ mul() [3/5]
Matrix multiplication. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix 
 
Definition at line 241 of file JMath/JMatrix3D.hh.
  243    {
  244      a00 = A.a00 * B.a00  +  A.a01 * B.a10  +  A.a02 * B.a20;
 
  245      a01 = A.a00 * B.a01  +  A.a01 * B.a11  +  A.a02 * B.a21;
 
  246      a02 = A.a00 * B.a02  +  A.a01 * B.a12  +  A.a02 * B.a22;
 
  247      
  248      a10 = A.a10 * B.a00  +  A.a11 * B.a10  +  A.a12 * B.a20;
 
  249      a11 = A.a10 * B.a01  +  A.a11 * B.a11  +  A.a12 * B.a21;
 
  250      a12 = A.a10 * B.a02  +  A.a11 * B.a12  +  A.a12 * B.a22;
 
  251      
  252      a20 = A.a20 * B.a00  +  A.a21 * B.a10  +  A.a22 * B.a20;
 
  253      a21 = A.a20 * B.a01  +  A.a21 * B.a11  +  A.a22 * B.a21;
 
  254      a22 = A.a20 * B.a02  +  A.a21 * B.a12  +  A.a22 * B.a22;
 
  255      
  256      return *this;
  257    }
 
 
 
◆ mul() [4/5]
Multiply with object. 
- Parameters
 - 
  
  
 
- Returns
 - result object 
 
Definition at line 354 of file JMath.hh.
  355    {
  356      return static_cast<JFirst_t&>(*this) = JFirst_t().mul(static_cast<const JFirst_t&>(*this), object);
  357    }
 
 
 
◆ mul() [5/5]
template<class JFirst_t , class JSecond_t > 
  
  
      
        
          | JFirst_t & JMATH::JMath< JFirst_t, JSecond_t >::mul  | 
          ( | 
          const JSecond_t & |           object | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Multiply with object. 
- Parameters
 - 
  
  
 
- Returns
 - result object 
 
Definition at line 354 of file JMath.hh.
  355    {
  356      return static_cast<JFirst_t&>(*this) = JFirst_t().mul(static_cast<const JFirst_t&>(*this), object);
  357    }
 
 
 
◆ rotate()
  
  
      
        
          | void JGEOMETRY3D::JRotation3D::rotate  | 
          ( | 
          double & |           __x,  | 
         
        
           | 
           | 
          double & |           __y,  | 
         
        
           | 
           | 
          double & |           __z ) const | 
         
       
   | 
  
inlineinherited   | 
  
 
Rotate. 
- Parameters
 - 
  
    | __x | x value  | 
    | __y | y value  | 
    | __z | z value  | 
  
   
Definition at line 336 of file JRotation3D.hh.
  337    {
  338      const double x = 
a00 * __x  +  
a01 * __y  +  
a02 * __z;
 
  339      const double y = 
a10 * __x  +  
a11 * __y  +  
a12 * __z;
 
  340      const double z = 
a20 * __x  +  
a21 * __y  +  
a22 * __z;
 
  341 
  344      __z = z;
  345    }
 
 
 
◆ rotate_back()
  
  
      
        
          | void JGEOMETRY3D::JRotation3D::rotate_back  | 
          ( | 
          double & |           __x,  | 
         
        
           | 
           | 
          double & |           __y,  | 
         
        
           | 
           | 
          double & |           __z ) const | 
         
       
   | 
  
inlineinherited   | 
  
 
Rotate back. 
- Parameters
 - 
  
    | __x | x value  | 
    | __y | y value  | 
    | __z | z value  | 
  
   
Definition at line 355 of file JRotation3D.hh.
  356    {
  357      const double x = 
a00 * __x  +  
a10 * __y  +  
a20 * __z;
 
  358      const double y = 
a01 * __x  +  
a11 * __y  +  
a21 * __z;
 
  359      const double z = 
a02 * __x  +  
a12 * __y  +  
a22 * __z;
 
  360 
  363      __z = z;
  364    }
 
 
 
◆ getInstance()
  
  
      
        
          | static const JMatrix3D & JMATH::JMatrix3D::getInstance  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinestaticinherited   | 
  
 
Get reference to unique instance of this class object. 
- Returns
 - zero matrix 
 
Definition at line 78 of file JMath/JMatrix3D.hh.
   79    {
   81 
   82      return matrix;
   83    }
 
 
 
◆ setIdentity()
  
  
      
        
          | JMatrix3D & JMATH::JMatrix3D::setIdentity  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Set to identity matrix. 
- Returns
 - this matrix 
 
Definition at line 91 of file JMath/JMatrix3D.hh.
   92    {
   96 
   97      return *this;
   98    }
 
 
 
◆ getIdentity()
  
  
      
        
          | static const JMatrix3D & JMATH::JMatrix3D::getIdentity  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinestaticinherited   | 
  
 
Get reference to unique instance of this class object. 
- Returns
 - identity matrix 
 
Definition at line 106 of file JMath/JMatrix3D.hh.
  107    {
  109 
  110      return matrix;
  111    }
 
 
 
◆ set()
  
  
      
        
          | void JMATH::JMatrix3D::set  | 
          ( | 
          const JMatrix3D & |           A | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
 
◆ reset()
Set matrix to the null matrix. 
- Returns
 - this matrix 
 
Definition at line 130 of file JMath/JMatrix3D.hh.
  131    {
  133 
  134      return *this;
  135    }
 
 
 
◆ negate()
Negate matrix. 
- Returns
 - -this matrix 
 
Definition at line 160 of file JMath/JMatrix3D.hh.
  161    {
  165 
  166      return *this;
  167    }
 
 
 
◆ add()
Matrix addition. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix + A 
 
Definition at line 176 of file JMath/JMatrix3D.hh.
  177    {
  178      a00 += A.a00;  
a01 += A.a01;  
a02 += A.a02;
 
  179      a10 += A.a10;  
a11 += A.a11;  
a12 += A.a12;
 
  180      a20 += A.a20;  
a21 += A.a21;  
a22 += A.a22;
 
  181  
  182      return *this;
  183    }
 
 
 
◆ sub()
Matrix subtraction. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix - A 
 
Definition at line 192 of file JMath/JMatrix3D.hh.
  193    {
  194      a00 -= A.a00;  
a01 -= A.a01;  
a02 -= A.a02;
 
  195      a10 -= A.a10;  
a11 -= A.a11;  
a12 -= A.a12;
 
  196      a20 -= A.a20;  
a21 -= A.a21;  
a22 -= A.a22;
 
  197  
  198      return *this;
  199    }
 
 
 
◆ div()
  
  
      
        
          | JMatrix3D & JMATH::JMatrix3D::div  | 
          ( | 
          const double |           factor | ) | 
           | 
         
       
   | 
  
inlineinherited   | 
  
 
Scale matrix. 
- Parameters
 - 
  
  
 
- Returns
 - this matrix / factor 
 
Definition at line 224 of file JMath/JMatrix3D.hh.
  225    {
  226      a00 /= factor; 
a01 /= factor; 
a02 /= factor;
 
  227      a10 /= factor; 
a11 /= factor; 
a12 /= factor;
 
  228      a20 /= factor; 
a21 /= factor; 
a22 /= factor;
 
  229 
  230      return *this;
  231    }
 
 
 
◆ equals()
  
  
      
        
          | bool JMATH::JMatrix3D::equals  | 
          ( | 
          const JMatrix3D & |           A,  | 
         
        
           | 
           | 
          const double |           eps = std::numeric_limits<double>::min() ) const | 
         
       
   | 
  
inlineinherited   | 
  
 
Equality. 
- Parameters
 - 
  
    | A | matrix  | 
    | eps | numerical precision  | 
  
   
- Returns
 - true if matrices identical; else false 
 
Definition at line 267 of file JMath/JMatrix3D.hh.
  269    {
  270      return (fabs(
a00 - A.a00) <= eps  &&
 
  271              fabs(
a01 - A.a01) <= eps  &&
 
  272              fabs(
a02 - A.a02) <= eps  &&
 
  273              fabs(
a10 - A.a10) <= eps  &&
 
  274              fabs(
a11 - A.a11) <= eps  &&
 
  275              fabs(
a12 - A.a12) <= eps  &&
 
  276              fabs(
a20 - A.a20) <= eps  &&
 
  277              fabs(
a21 - A.a21) <= eps  &&
 
  278              fabs(
a22 - A.a22) <= eps);
 
  279    }
 
 
 
◆ isIdentity()
  
  
      
        
          | bool JMATH::JMatrix3D::isIdentity  | 
          ( | 
          const double |           eps = std::numeric_limits<double>::min() | ) | 
           const | 
         
       
   | 
  
inlineinherited   | 
  
 
Test identity. 
- Parameters
 - 
  
  
 
- Returns
 - true if identity matrix; else false 
 
Definition at line 288 of file JMath/JMatrix3D.hh.
  289    {
  291    }
static const JMatrix3D & getIdentity()
Get reference to unique instance of this class object.
 
bool equals(const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const
Equality.
 
 
 
 
◆ getDeterminant()
  
  
      
        
          | double JMATH::JMatrix3D::getDeterminant  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineinherited   | 
  
 
Get determinant of matrix. 
- Returns
 - determinant of matrix 
 
Definition at line 299 of file JMath/JMatrix3D.hh.
  300    {
  301      double det = 0.0;
  302 
  306 
  307      return det;
  308    }
 
 
 
◆ transform()
  
  
      
        
          | void JMATH::JMatrix3D::transform  | 
          ( | 
          double & |           __x,  | 
         
        
           | 
           | 
          double & |           __y,  | 
         
        
           | 
           | 
          double & |           __z ) const | 
         
       
   | 
  
inlineinherited   | 
  
 
Transform. 
- Parameters
 - 
  
    | __x | x value  | 
    | __y | y value  | 
    | __z | z value  | 
  
   
Definition at line 318 of file JMath/JMatrix3D.hh.
  319    {
  320      const double x = 
a00 * __x  +  
a01 * __y  +  
a02 * __z;
 
  321      const double y = 
a10 * __x  +  
a11 * __y  +  
a12 * __z;
 
  322      const double z = 
a20 * __x  +  
a21 * __y  +  
a22 * __z;
 
  323 
  326      __z = z;
  327    }
 
 
 
◆ NUMBER_OF_DIMENSIONS
  
  
      
        
          | const size_t JDETECTOR::JRotation::NUMBER_OF_DIMENSIONS = 3 | 
         
       
   | 
  
static   | 
  
 
 
◆ in
◆ out
◆ a00
  
  
      
        
          | double JMATH::JMatrix3D::a00 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a01
  
  
      
        
          | double JMATH::JMatrix3D::a01 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a02
  
  
      
        
          | double JMATH::JMatrix3D::a02 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a10
  
  
      
        
          | double JMATH::JMatrix3D::a10 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a11
  
  
      
        
          | double JMATH::JMatrix3D::a11 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a12
  
  
      
        
          | double JMATH::JMatrix3D::a12 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a20
  
  
      
        
          | double JMATH::JMatrix3D::a20 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a21
  
  
      
        
          | double JMATH::JMatrix3D::a21 | 
         
       
   | 
  
inherited   | 
  
 
 
◆ a22
  
  
      
        
          | double JMATH::JMatrix3D::a22 | 
         
       
   | 
  
inherited   | 
  
 
 
The documentation for this struct was generated from the following file: