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Euler matrix. More...
#include <JEulerMatrix3D.hh>
  
Public Member Functions | |
| JEulerMatrix3D () | |
| Default constructor (= identity matrix).   | |
| JEulerMatrix3D (const JEulerAngle3D &euler) | |
| Constructor.   | |
| const JRotation3D & | getRotation () const | 
| Get rotation.   | |
| operator JQuaternion3D () const | |
| Type conversion operator.   | |
| JRotation3D & | transpose () | 
| Transpose.   | |
| JRotation3D & | mul (const JRotation3D &A, const JRotation3D &B) | 
| Matrix multiplication.   | |
| JMatrix3D & | mul (const double factor) | 
| Scale matrix.   | |
| JMatrix3D & | mul (const JMatrix3D &A, const JMatrix3D &B) | 
| Matrix multiplication.   | |
| JMatrix3D & | mul (const JSecond_t &object) | 
| Multiply with object.   | |
| JFirst_t & | mul (const JSecond_t &object) | 
| Multiply with object.   | |
| void | rotate (double &__x, double &__y, double &__z) const | 
| Rotate.   | |
| void | rotate_back (double &__x, double &__y, double &__z) const | 
| Rotate back.   | |
| JMatrix3D & | setIdentity () | 
| Set to identity matrix.   | |
| void | set (const JMatrix3D &A) | 
| Set matrix.   | |
| JMatrix3D & | reset () | 
| Set matrix to the null matrix.   | |
| JMatrix3D & | negate () | 
| Negate matrix.   | |
| JMatrix3D & | add (const JMatrix3D &A) | 
| Matrix addition.   | |
| JMatrix3D & | sub (const JMatrix3D &A) | 
| Matrix subtraction.   | |
| JMatrix3D & | div (const double factor) | 
| Scale matrix.   | |
| bool | equals (const JMatrix3D &A, const double eps=std::numeric_limits< double >::min()) const | 
| Equality.   | |
| bool | isIdentity (const double eps=std::numeric_limits< double >::min()) const | 
| Test identity.   | |
| double | getDeterminant () const | 
| Get determinant of matrix.   | |
| void | transform (double &__x, double &__y, double &__z) const | 
| Transform.   | |
Static Public Member Functions | |
| static const JMatrix3D & | getInstance () | 
| Get reference to unique instance of this class object.   | |
| static const JMatrix3D & | getIdentity () | 
| Get reference to unique instance of this class object.   | |
Public Attributes | |
| double | a00 | 
| double | a01 | 
| double | a02 | 
| double | a10 | 
| double | a11 | 
| double | a12 | 
| double | a20 | 
| double | a21 | 
| double | a22 | 
Euler matrix.
The Euler matrix is a genuine 3D rotation matrix, i.e. the inverse of an Euler matrix is equal to its tranpose.
The Euler angles are defined as follows:
Definition at line 32 of file JEulerMatrix3D.hh.
      
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  inline | 
Default constructor (= identity matrix).
Definition at line 39 of file JEulerMatrix3D.hh.
      
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  inline | 
Constructor.
| euler | Euler angles | 
Definition at line 49 of file JEulerMatrix3D.hh.
      
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  inlineinherited | 
      
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  inlineinherited | 
Type conversion operator.
Definition at line 283 of file JRotation3D.hh.
      
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  inlineinherited | 
      
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  inlineinherited | 
Matrix multiplication.
| A | matrix | 
| B | matrix | 
Definition at line 320 of file JRotation3D.hh.
      
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  inlineinherited | 
Matrix multiplication.
| A | matrix | 
| B | matrix | 
Definition at line 241 of file JMath/JMatrix3D.hh.
      
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  inlineinherited | 
      
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  inlineinherited | 
      
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Rotate.
| __x | x value | 
| __y | y value | 
| __z | z value | 
Definition at line 336 of file JRotation3D.hh.
      
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  inlineinherited | 
Rotate back.
| __x | x value | 
| __y | y value | 
| __z | z value | 
Definition at line 355 of file JRotation3D.hh.
      
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  inlinestaticinherited | 
Get reference to unique instance of this class object.
Definition at line 78 of file JMath/JMatrix3D.hh.
      
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  inlineinherited | 
      
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  inlinestaticinherited | 
Get reference to unique instance of this class object.
Definition at line 106 of file JMath/JMatrix3D.hh.
      
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  inlineinherited | 
      
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  inlineinherited | 
Set matrix to the null matrix.
Definition at line 130 of file JMath/JMatrix3D.hh.
      
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  inlineinherited | 
      
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  inlineinherited | 
      
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Equality.
| A | matrix | 
| eps | numerical precision | 
Definition at line 267 of file JMath/JMatrix3D.hh.
      
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  inlineinherited | 
Test identity.
| eps | numerical precision | 
Definition at line 288 of file JMath/JMatrix3D.hh.
      
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  inlineinherited | 
      
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Transform.
| __x | x value | 
| __y | y value | 
| __z | z value | 
Definition at line 318 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 385 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 385 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 385 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 386 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 386 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 386 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 387 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 387 of file JMath/JMatrix3D.hh.
      
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  inherited | 
Definition at line 387 of file JMath/JMatrix3D.hh.