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Jpp
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Data structure for fit of straight line in positive z-direction with energy. More...
#include <JLine3EZ.hh>
Public Types | |
| typedef double JLine3Z::* | parameter_type |
| typedef double JEnergy::* | parameter_type |
Public Member Functions | |
| JLine3EZ () | |
| Default constructor. More... | |
| JLine3EZ (const JLine3Z &line, const JEnergy &x) | |
| Constructor. More... | |
| JLine3EZ & | negate () |
| Prefix unary minus. More... | |
| JLine3EZ & | add (const JLine3EZ &value) |
| Addition operator. More... | |
| JLine3EZ & | sub (const JLine3EZ &value) |
| Subtraction operator. More... | |
| JLine3EZ & | mul (const double value) |
| Multiplication operator. More... | |
| JLine3EZ & | div (const double value) |
| Division operator. More... | |
| void | move (const double step, const double velocity) |
| Move vertex along this line with given velocity. More... | |
| void | setZ (const double z, const double velocity) |
| Set z-position. More... | |
| JLine3Z & | add (const JLine3Z &value) |
| Addition operator. More... | |
| JVersor3Z & | add (const JVersor3Z &value) |
| Addition operator. More... | |
| JVertex3D & | add (const JVertex3D &value) |
| Addition operator. More... | |
| JVector3D & | add (const JVector3D &vector) |
| Add vector. More... | |
| JTime & | add (const JTime &value) |
| Addition operator. More... | |
| JVersor3Z & | add (const JVersor3Z &value) |
| Addition operator. More... | |
| JLine3Z & | sub (const JLine3Z &value) |
| Subtraction operator. More... | |
| JVersor3Z & | sub (const JVersor3Z &value) |
| Subtraction operator. More... | |
| JVertex3D & | sub (const JVertex3D &value) |
| Subtraction operator. More... | |
| JVector3D & | sub (const JVector3D &vector) |
| Subtract vector. More... | |
| JTime & | sub (const JTime &value) |
| Subtraction operator. More... | |
| JVersor3Z & | sub (const JVersor3Z &value) |
| Subtraction operator. More... | |
| JVector3D & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| JVertex3D & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| JVersor3Z & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| JLine3Z & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| operator JTrack3D () const | |
| Type conversion. More... | |
| double | getDistanceSquared (const JVector3D &pos) const |
| Get distance squared. More... | |
| double | getDistance (const JVector3D &pos) const |
| Get distance. More... | |
| double | getT (const JVector3D &pos) const |
| Get arrival time of Cherenkov light at given position. More... | |
| double | getT (const JVector3D &pos) const |
| Get arrival time of Cherenkov light at given position. More... | |
| double | getT (const JVector3D &pos) const |
| Get arrival time of Cherenkov light at given position. More... | |
| double | getT () const |
| Get time. More... | |
| JVersor3D | getDirection (const JVector3D &pos) const |
| Get photon direction of Cherenkov light on PMT. More... | |
| const JVersor3Z & | getDirection () const |
| Get direction. More... | |
| JVersor3Z & | getDirection () |
| Get direction. More... | |
| const JVersor3Z & | getDirection () const |
| Get direction. More... | |
| JVersor3Z & | getDirection () |
| Get direction. More... | |
| double | getDot (const JAxis3D &axis) const |
| Get cosine angle of impact of Cherenkov light on PMT. More... | |
| double | getDot (const JAngle3D &angle) const |
| Get dot product. More... | |
| double | getDot (const JVersor3D &dir) const |
| Get dot product. More... | |
| double | getDot (const JVersor3Z &dir) const |
| Get dot product. More... | |
| double | getDot (const JVector3D &vector) const |
| Get dot product. More... | |
| double | getDot (const JVector3D &vector) const |
| Get dot product. More... | |
| double | getDot (const JVersor3Z &dir) const |
| Get dot product. More... | |
| double | getDot (const JAngle3D &angle) const |
| Get dot product. More... | |
| double | getDot (const JVector3D &pos) const |
| Get dot product. More... | |
| double | getDot (const JVersor3D &dir) const |
| Get dot product. More... | |
| double | getZ (const JPosition3D &pos) const |
| Get point of emission of Cherenkov light along muon path. More... | |
| double | getZ () const |
| Get z position. More... | |
| const JPosition3D & | getPosition () const |
| Get position. More... | |
| JPosition3D & | getPosition () |
| Get position. More... | |
| void | setPosition (const JVector3D &pos) |
| Set position. More... | |
| operator JAngle3D () const | |
| Type conversion operator. More... | |
| operator JAngle3D () const | |
| Get angle. More... | |
| operator JVersor3D () const | |
| Type conversion operator. More... | |
| operator JVersor3D () const | |
| Type conversion operator. More... | |
| JPosition3D & | rotate (const JRotation3D &R) |
| Rotate. More... | |
| JPosition3D & | rotate (const JRotation3X &R) |
| Rotate around X-axis. More... | |
| JPosition3D & | rotate (const JRotation3Y &R) |
| Rotate around Y-axis. More... | |
| JPosition3D & | rotate (const JRotation3Z &R) |
| Rotate around Z-axis. More... | |
| JPosition3D & | rotate (const JQuaternion3D &Q) |
| Rotate. More... | |
| JPosition3D & | rotate_back (const JRotation3D &R) |
| Rotate back. More... | |
| JPosition3D & | rotate_back (const JRotation3X &R) |
| Rotate back around X-axis. More... | |
| JPosition3D & | rotate_back (const JRotation3Y &R) |
| Rotate back around Y-axis. More... | |
| JPosition3D & | rotate_back (const JRotation3Z &R) |
| Rotate back around Z-axis. More... | |
| JPosition3D & | rotate_back (const JQuaternion3D &Q) |
| Rotate back. More... | |
| void | transform (const JRotation3D &R, const JVector3D &pos) |
| Transform position. More... | |
| JVector3D & | transform (const JMatrix3D &T) |
| Transform. More... | |
| JVector3D & | transform (const JMatrix3D &T) |
| Transform. More... | |
| void | transform_back (const JRotation3D &R, const JVector3D &pos) |
| Transform back position. More... | |
| operator JVector2D () const | |
| Type conversion operator. More... | |
| double | getX () const |
| Get x position. More... | |
| double | getY () const |
| Get y position. More... | |
| bool | equals (const JVector3D &vector, const double precision=std::numeric_limits< double >::min()) const |
| Check equality. More... | |
| bool | equals (const JVersor3D &versor, const double precision=std::numeric_limits< double >::min()) const |
| Check equality. More... | |
| double | getLengthSquared () const |
| Get length squared. More... | |
| double | getLength () const |
| Get length. More... | |
| JVector3D & | cross (const JVector3D &first, const JVector3D &second) |
| Get cross product. More... | |
| void | setDirection (const JVersor3Z &direction) |
| Set direction. More... | |
| operator JVector3D () const | |
| Type conversion operator. More... | |
| double | getDX () const |
| Get x direction. More... | |
| double | getDY () const |
| Get y direction. More... | |
| double | getDZ () const |
| Get z direction. More... | |
| bool | less (const JEnergy &X) const |
| Less than method. More... | |
| JEnergy & | add (const JEnergy &value) |
| Addition operator. More... | |
| JEnergy & | sub (const JEnergy &value) |
| Subtraction operator. More... | |
| JEnergy & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
| double | getX () const |
| Get energy. More... | |
| double | getE () const |
| Get energy. More... | |
| void | putE (const double E) |
| Put energy. More... | |
| double | getDE () const |
| Get derivative of energy. More... | |
| JLine3EZ & | mul (const JSecond_t &object) |
| Multiply with object. More... | |
Static Public Member Functions | |
| static parameter_type | pDX () |
| static parameter_type | pDY () |
| static parameter_type | pX () |
| static parameter_type | pY () |
| static parameter_type | pT () |
| static JEnergy | min () |
| Get minimum possible value. More... | |
| static JEnergy | max () |
| Get maximum possible value. More... | |
| static parameter_type | pE () |
Protected Attributes | |
| double | __x |
| double | __y |
| double | __z |
| double | __t |
| double | __dx |
| double | __dy |
| double | __X |
Friends | |
| std::istream & | operator>> (std::istream &in, JLine3EZ &object) |
| Read object from input. More... | |
| std::ostream & | operator<< (std::ostream &out, const JLine3EZ &object) |
| Write object to output. More... | |
Data structure for fit of straight line in positive z-direction with energy.
Note that the position coordinates are defined with respect to the given direction.
Definition at line 25 of file JLine3EZ.hh.
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inherited |
Definition at line 317 of file JLine3Z.hh.
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Definition at line 235 of file JEnergy.hh.
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inline |
Default constructor.
Definition at line 35 of file JLine3EZ.hh.
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inline |
Multiplication operator.
| value | multiplication factor |
Definition at line 103 of file JLine3EZ.hh.
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inline |
Division operator.
| value | multiplication factor |
Definition at line 118 of file JLine3EZ.hh.
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Addition operator.
| value | versor |
Definition at line 198 of file JVersor3Z.hh.
Addition operator.
| value | time |
Definition at line 66 of file JGeometry3D/JTime.hh.
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Subtraction operator.
| value | versor |
Definition at line 213 of file JVersor3Z.hh.
Subtraction operator.
| value | time |
Definition at line 80 of file JGeometry3D/JTime.hh.
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Multiply with object.
| object | object |
Definition at line 273 of file JMath.hh.
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Multiply with object.
| object | object |
Definition at line 273 of file JMath.hh.
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inlineinherited |
Multiply with object.
| object | object |
Definition at line 273 of file JMath.hh.
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Multiply with object.
| object | object |
Definition at line 273 of file JMath.hh.
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Get distance squared.
| pos | position |
Definition at line 203 of file JLine3Z.hh.
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Get arrival time of Cherenkov light at given position.
| pos | position [m] |
Definition at line 233 of file JLine3Z.hh.
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Get arrival time of Cherenkov light at given position.
| pos | position [m] |
Definition at line 114 of file JLine1Z.hh.
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inlineinherited |
Get arrival time of Cherenkov light at given position.
| pos | position [m] |
Definition at line 144 of file JVertex3D.hh.
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inlineinherited |
Get photon direction of Cherenkov light on PMT.
| pos | PMT position |
Definition at line 254 of file JLine3Z.hh.
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Get cosine angle of impact of Cherenkov light on PMT.
| axis | PMT axis |
Definition at line 278 of file JLine3Z.hh.
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Get dot product.
| vector | vector |
Definition at line 280 of file JVector3D.hh.
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inlinestaticinherited |
Definition at line 319 of file JLine3Z.hh.
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inlinestaticinherited |
Definition at line 320 of file JLine3Z.hh.
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inlineinherited |
Get point of emission of Cherenkov light along muon path.
| pos | position |
Definition at line 134 of file JLine1Z.hh.
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inlinestaticinherited |
Definition at line 180 of file JLine1Z.hh.
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inlinestaticinherited |
Definition at line 181 of file JLine1Z.hh.
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inlinestaticinherited |
Definition at line 182 of file JLine1Z.hh.
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inlineinherited |
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inlineinherited |
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inlineinherited |
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Rotate around X-axis.
| R | rotation matrix |
Definition at line 213 of file JPosition3D.hh.
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inlineinherited |
Rotate around Y-axis.
| R | rotation matrix |
Definition at line 241 of file JPosition3D.hh.
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inlineinherited |
Rotate around Z-axis.
| R | rotation matrix |
Definition at line 269 of file JPosition3D.hh.
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inlineinherited |
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Rotate back.
| R | rotation matrix |
Definition at line 199 of file JPosition3D.hh.
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inlineinherited |
Rotate back around X-axis.
| R | rotation matrix |
Definition at line 227 of file JPosition3D.hh.
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inlineinherited |
Rotate back around Y-axis.
| R | rotation matrix |
Definition at line 255 of file JPosition3D.hh.
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Rotate back around Z-axis.
| R | rotation matrix |
Definition at line 283 of file JPosition3D.hh.
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inlineinherited |
Rotate back.
| Q | quaternion |
Definition at line 311 of file JPosition3D.hh.
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inlineinherited |
Transform position.
The final position is obtained as follows:
| R | rotation matrix |
| pos | position of origin (after rotation) |
Definition at line 330 of file JPosition3D.hh.
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inlineinherited |
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Transform back position.
The final position is obtained as follows:
| R | rotation matrix |
| pos | position of origin (before rotation) |
Definition at line 358 of file JPosition3D.hh.
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Get cross product.
Note that this vector should not overlap with the first or second vector,
| first | first vector |
| second | second vector |
Definition at line 297 of file JVector3D.hh.
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Less than method.
| X | Energy [log(E/GeV)] |
Definition at line 53 of file JEnergy.hh.
Subtraction operator.
| value | Energy |
Definition at line 92 of file JEnergy.hh.
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inlineinherited |
Multiply with object.
| object | object |
Definition at line 273 of file JMath.hh.
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlinestaticinherited |
Get minimum possible value.
Definition at line 188 of file JEnergy.hh.
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inlinestaticinherited |
Get maximum possible value.
Definition at line 199 of file JEnergy.hh.
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inlinestaticinherited |
Definition at line 237 of file JEnergy.hh.
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inlineinherited |
Multiply with object.
| object | object |
Definition at line 273 of file JMath.hh.
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friend |
Read object from input.
| in | input stream |
| object | object |
Definition at line 134 of file JLine3EZ.hh.
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friend |
Write object to output.
| out | output stream |
| object | object |
Definition at line 150 of file JLine3EZ.hh.
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protectedinherited |
Definition at line 308 of file JVector3D.hh.
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protectedinherited |
Definition at line 309 of file JVector3D.hh.
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protectedinherited |
Definition at line 310 of file JVector3D.hh.
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protectedinherited |
Definition at line 188 of file JGeometry3D/JTime.hh.
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protectedinherited |
Definition at line 378 of file JVersor3Z.hh.
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protectedinherited |
Definition at line 379 of file JVersor3Z.hh.
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Definition at line 240 of file JEnergy.hh.
1.8.16